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Advanced [show]


Tricking Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her Stetson hat is riddled with cuts and holes. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She always tries to repair and not replace. It was this mentality that drove her into the Spy business.

History: Tricking was born in the south. At a young age she loved to build and create. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: To reunite with her old friends; and she's looking for her big break

Ideals: Athletic, Persistence. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Spy

Voice: Australian accent

Attributes [hide]

Tricking Moon, Female Tabaxi Fighter 3
Medium (6'2") Tabaxi, Neutral Good (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)16 (+3) 12 (+1)15 (+2)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 11
Languages Common, Celestial, Aquan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Rosalind Ramsey, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a brown vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her golden hair is cut short. She tend to wears goggles to shield her eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is skeptical of what others tell her and is slow to trust.

History: Born to a pair of adventurers, Rosalind grew up listening to her mother's many stories. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Her religion dominates her actions; and she desires power and/or immortality

Flaws: Shy. Bonds: Poor, Job, Adventurer, Religious. Occupation: Apothecary

Voice: Middle-eastern accent

Attributes [hide]

Rosalind Ramsey, Female Human Rogue 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 120 gp.


Social Check DCs


Megged Cotton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and he is currently in port desperately looking for someone to get him out

Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Poor, Slave. Occupation: Healer

Voice: Timid voice

Attributes [hide]

Megged Cotton, Male Half-Orc Sorcerer 2
Medium (6'0") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)6 (-2) 16 (+3)7 (-2)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 60 gp. 1 Masterwork studded leather.


Social Check DCs


Howard Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of magic on his torso, and he perpetually has his quarterstaff ready. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now travels the world, in search of power and loot.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants a kiss

Ideals: Fighting, Passionate, Gifted. Bonds: Attractive, Mentor. Occupation: Fortune-teller

Voice: Slow speaker

Attributes [hide]

Howard Wiseacre, Male Halfling Druid 1
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 14 (+2)17 (+3) 11 (+0)10 (+0)
Skills Acrobatics +6, Insight +2
Senses Passive Perception 10
Languages Common, Halfling, Giant, Ignan, Draconic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 70 gp.


Social Check DCs


Donella Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she prefers to wear flannel. Her hair is white and very short. Her eyes are amber and beady.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Donella was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Donella took refuge in the large cave and found the beat up shortspear and armor she uses now. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's looking for her big break; and to reunite with her old friends

Ideals: Fighting. Flaws: Ugly. Bonds: Nature, Poor, Adventurer. Occupation: Blacksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Donella Musgraben, Female Gnome Warrior 2
Small (3'0") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1600 sp.


Social Check DCs

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