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Advanced [show]


Silgre Wellington, Female Half-Orc [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a black and brown handkerchief worn on her left side. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her red hair is long and unkept. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Silgre was raised in a hard working conservative environment. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is untrained/undisciplined, which makes her dangerous.

Motivation: She wants to meet her childhood hero; and she is currently in port desperately looking for someone to get her out

Flaws: Ugly, Sensitive, Insane. Bonds: Adventurer, Job, Slave. Occupation: Assassin

Voice: Slurs words

Attributes [hide]

Silgre Wellington, Female Half-Orc Commoner 1
Medium (5'0") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)16 (+3) 9 (-1)14 (+2)
Skills Arcana +5, Athletics +3
Senses Passive Perception 9
Languages Common, Orc, Aquan, Dwarven, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 1000 cp.


Social Check DCs


Pelt In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her white fur is knotted and matted. Her amber unseeing eyes seem to look past you.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Pelt enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born into a rich family. She went to a religious school and was inspired by the priests there in charitable deeds. She has built up a small fortune and can afford her own way.

Motivation: She has a rivalry with the Church that dominates her actions; and she is greedy

Flaws: Disease, Antagonistic, Hedonist. Bonds: Rich, Religious. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Pelt In Woods, Female Tabaxi Monk 1
Medium (4'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)8 (-1) 10 (+0)11 (+0)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5

Possessions: 10 pp.


Social Check DCs


Nalral Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a slight overbite and is overall scrawny. With a patchy red beard and wild red hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: Nalral is depressed about a lot of things. He tends to be a nihilist. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is a Hag in disguise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is not mentally stable, and does not behave rationally; and he feels kind of lost in life

Flaws: Depressed, Insane. Bonds: Attractive, Adventurer. Occupation: Dilettante

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nalral Goblinbane, Male Dwarf Druid 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)12 (+1) 11 (+0)7 (-2)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1000 cp. Jet (110 gp).


Social Check DCs


Andram Faith, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has done his best to style his purple hair to look like a famous performer. His fierce silver eyes like to dwell on things.

Personality: Cocky and sure of himself, he believes he is the best Weaver born in the past three hundred years. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born at the edge of vast forest. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Weaver job now, and dutifully fulfills any obligations he has.

Motivation: To be a Bather again.

Flaws: Ugly, Fearful. Bonds: Immigrant, Job, Nature. Occupation: Weaver

Voice: Speaks like tongue is numb

Attributes [hide]

Andram Faith, Male Tiefling Warrior 2
Medium (5'8") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)16 (+3) 16 (+3)14 (+2)
Skills Investigation +5, Survival +5
Senses Passive Perception 13
Languages Common, Abyssal, Terran, Giant
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Bryseis Destiny, Female Tiefling [Permalink]

Personal [hide]

Description: She is renowned for her bright green dresses and hats. Her hair is silver and curly. Her gold eyes have a joyful gleam in them most of the time.

Personality: She dislikes all the random violence that takes place in the south. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Bryseis grew up listening to her mother's many stories. She helped her mother out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: A need for knowledge about a nearby landmark; and she wants revenge against illithids

Ideals: Pacifist, Logical. Bonds: Adventurer, Job, Enemies. Occupation: Doctor

Voice: Soft and mumbly

Attributes [hide]

Bryseis Destiny, Female Tiefling Wizard 3
Medium (5'9") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 8 (-1)17 (+3)
Skills Nature +2, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Just what you see.


Social Check DCs

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