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Advanced [show]


Caramip Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She wears a fancy tan dress, and carries shortspears. Her white hair is slicked back into a classic pompadour. Her eyes are violet.

Personality: She is overprotective of those who hire her services. She can't help but pocket interesting objects she comes across

History: Born to a pair of adventurers, Caramip grew up listening to her father's many stories. She worked as a nervous Bowyer and found it very stressful. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting. Bonds: Attractive, Guardian, Criminal record, Adventurer, Job. Occupation: Bowyer

Voice: Strong lisp

Attributes [hide]

Caramip Wildwander, Female Gnome Paladin 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +1, Arcana +3
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 130 gp. Onyx (30 gp). Aquamarine (400 gp). Moonstone (30 gp).


Social Check DCs


Felgrat Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, grey shirt, and yellow tie. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a card on it. His white hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also has developed a complete distrust of the Bounty Hunter profession.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Felgrat was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has set out to sabotage the competition.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Job, Religious. Occupation: Tailor

Voice: Gruff and masculine

Attributes [hide]

Felgrat Gracey, Male Half-Orc Druid 1
Medium (5'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 9 (-1)10 (+0) 13 (+1)10 (+0)
Skills Athletics +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Lapis lazuli (9 gp).


Social Check DCs


Kristryd Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She sports a flattop hair cut. Her eyes are likewise violet.

Personality: Eccentric and domineering, Kristryd will drive conversation. She is skeptical of what others tell her and is slow to trust.

History: She was born the only child of a wealthy merchant. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A strong sense of loyalty to Tiefling people.

Ideals: Extrovert, Entrepeneur. Flaws: Shy, Racist. Bonds: Attractive. Occupation: Slave Trader

Voice: Low rumbling, strings words together

Attributes [hide]

Kristryd Goldfinder, Female Dwarf Expert 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)13 (+1) 12 (+1)9 (-1)
Skills Deception +1, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 260 gp. 1 Masterwork Common Melee.


Social Check DCs


Kite On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman is typically in her Gardener uniform. Her white fur is heavily combed to the right. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was raised in a desert tribe. There was a wharf not far from home where she often wandered off to fish. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor

Ideals: Opinionated, Fighting. Bonds: Job, Poor, Nature. Occupation: Gardener

Voice: Ums and uhs a lot

Attributes [hide]

Kite On the Water, Female Tabaxi Bard 4
Medium (6'0") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)9 (-1) 9 (-1)19 (+4)
Skills Athletics +4, Performance +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 28000 sp. 3 Smokesticks.


Social Check DCs


Verin Mute, Female Tiefling [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She is physically well-built. Her dark red hair is braided into rings. Her black eyes lackadaisically let the world flow into them.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Sold as a small child to a slaver, Verin was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. After a long history of fighting, Verin and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Racist. Bonds: Nature, Mentor. Occupation: Cartwright

Voice: pre-pubescent

Attributes [hide]

Verin Mute, Female Tiefling Rogue 3
Medium (5'2") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)11 (+0) 14 (+2)14 (+2)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 14000 cp. 1 Chain shirt.


Social Check DCs

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