Orryn Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a blue shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has dyed his greying black hair a little too much giving a sharp black color. His fierce violet eyes like to dwell on things.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Gifted from a young age, Orryn studied abroad. His parents enrolled him in a Expert school at a young age so that he could practice his divine talents. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a crush on the local Laborer; and he's in love
Ideals: Joker, Opinionated, Gifted. Bonds: Nature, Has a crush. Occupation: Layabout
Voice: Switch between two voices
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 15
Hit Points 30 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 19 (+4) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 6000 sp. Pink pearl (90 gp). Pink pearl (90 gp). Silver pearl (90 gp). Golden pearl (90 gp).
Taklinn Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: This man usually wears his grey robe and has his longsword always slung over his shoulder. He has a penchant for wearing a ring with an oversized ruby on his right hand. He wears his chestnut hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He loathes his own lifestyle; and he has money and likes to spend it
Ideals: Joker. Flaws: Ugly, Depressed. Bonds: Rich, Job. Occupation: Merchant
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Just what you see.
Az-Rans Shelly, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. His red hair is lengthy and is close to two feet long. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Abrasive and pushy, he has a hard time making friends. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His first spouse was a Healer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants his loneliness to end; and doesn't want to be a bather and was forced into it by his family
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Family, Has a crush. Occupation: Bather
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 300 gp.
Jacoba Hartford, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is well dressed, constantly wearing a grey suit, black shirt, and white tie. Sporting a golden mohawk this woman's hair draws a lot of attention. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Further she is a bit of a stoner and is frequently out of it.
History: A powerful brothel owner made her what she is. Her martial abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To find somewhere to settle down; and to end her boredom
Ideals: Justice, Gifted. Flaws: Ugly, Addict. Bonds: Mentor. Occupation: Spice Merchant
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. 1 Masterwork Uncommon Weapon.
Pelt Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a pastel shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. She has done her best to style her beige fur to look like a famous performer. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Born to a poor family in the city she treasured whatever gifts she got. She was an apprentice working in her mother's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern; and marry her brother to traveling adventurers
Flaws: Antagonistic. Bonds: Family, Mentor, Poor, Job. Occupation: Barkeep
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 170 gp.
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