Sarah Boleem, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She works hard and plays hard.
History: She is the product a well kept family trust fund and as such has never really known need. A freak accident while working with her Shipwright father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to work out more often.
Ideals: Athletic, Joker. Flaws: Hedonist, Disease. Bonds: Rich. Occupation: Fletcher
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp. 1 Darkwood Buckler. 1 Masterwork Heavy steel shield.
Azaki Firahel, Male Elf [Permalink]
Personal [hide]
Description: 4'9" and muscular, this northern man wears clothing that is held on in multiple layers but all of it is in poor condition. He has styled his white hair well, parting it to the left. His eyes, though not visible through his cowl, are amber.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was raised in a white middle class family as the only child. Through the years after Azaki was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Azaki's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is content.
Ideals: Athletic, Joker. Flaws: Antagonistic, Mundane. Bonds: Poor. Occupation: Fletcher
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Auran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2800 sp. 1 Banded mail. 1 Chain shirt. 1 Darkwood Buckler.
Aerdeth Fasharash, Male Elf [Permalink]
Personal [hide]
Description: Standing 4'10", this man is wearing a long, tan cloak. His red hair is lengthy and is close to two feet long. His eyes are a pleasant brown.
Personality: Aerdeth wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Aerdeth was left his mother's suit of armor and trained in its use and care. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.
Motivation: He is compelled to act according to his religious beliefs; and meet up once more with his childhood friend
Ideals: Disciplined, Philantrophist. Bonds: Military, Adventurer, Religious. Occupation: Shepherd
Voice: Shortens vowels
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 2)
Armor Class 14
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 8 (-1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Draconic, Orc
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
Possessions: 1600 sp. 1 Masterwork Common Ranged Weapon.
Abalaba Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a tan costume with the symbols of her god on her torso. Her chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She has always had a great fascination with Dragonborn culture. She is an amazing painter.
History: Gifted from a young age, Abalaba studied abroad. Abalaba was born on a far eastern mountains where she grew up under the tutelage of her mother, an expert Merchant. She moves from town to town, unable to find a place to settle.
Motivation: Dragonborn compassion.
Ideals: Gifted. Flaws: Racist, Insomniac. Bonds: Attractive, Immigrant. Occupation: Merchant
Voice: Prounounces S like Z
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 41 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 20 (+5) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 44000 sp.
Huru Brady, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a white collared shirt and brown skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her white hair is lengthy. Her hazel eyes lackadaisically let the world flow into them.
Personality: She dislikes all the random violence that takes place in the east. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born at the edge of vast island. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She's looking for her big break; and she feels threatened by others
Ideals: Pacifist, Joker. Flaws: Fearful. Bonds: Nature, Adventurer. Occupation: Scribe
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'7") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 8 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 9000 cp. 1 Masterwork studded leather.
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Their contribution stands as a beacon of hope for all adventurers!