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NPC Generator

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Advanced [show]


Flask Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is generally shirtless and showing off her tattooed chest. Her gray fur is knotted and matted. She has a tattooed face.

Personality: Calm and collected, she is a well trained Actor. She would rather hide behind her crafts than deal with other people.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Like her mother and her brother before her, after school she went straight into learning to become a Actor. She has been a successful dealer in antiques buying low and selling high.

Motivation: A deep hatred of orcs; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Ideals: Artistic, Entrepeneur. Flaws: Shy, Disease. Bonds: Job, Enemies. Occupation: Actor

Voice: Scandinavian accent

Attributes [hide]

Flask Thundercloud, Female Tabaxi Fighter 3
Medium (6'3") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)13 (+1) 12 (+1)18 (+4)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 15000 cp.


Social Check DCs


Merihim Conviction, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. He is portly but not overly obese. He has dyed his greying blue hair a little too much giving a sharp blue color. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Merihim was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Miner. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants revenge against illithids; and he desires power and/or immortality

Ideals: Disciplined. Bonds: Rich, Job, Adventurer, Enemies. Occupation: Miner

Voice: Strong lisp

Attributes [hide]

Merihim Conviction, Male Tiefling Sorcerer 1
Medium (5'1") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)12 (+1) 10 (+0)13 (+1)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 70 gp.


Social Check DCs


Whurbin Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He wears a small hat to hide his balding. His gray eyes lackadaisically let the world flow into them.

Personality: Whurbin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born at the edge of vast plains. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He has a crush on the local Jeweler; and he's in love

Ideals: Impeccable. Flaws: Disease. Bonds: Has a crush, Adventurer, Nature. Occupation: Bricklayer

Voice: Ums and uhs a lot

Attributes [hide]

Whurbin Loderr, Male Dwarf Barbarian 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Mary Garfield, Female Human [Permalink]

Personal [hide]

Description: She has a missing left leg. She prefers to wear flannel. Her hair is greying and her face has many wrinkles. Her blue eyes have a joyful gleam in them most of the time.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is harsh and unforgiving.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now mingles about in high society.

Motivation: She seems to be bored by most things.

Flaws: Mundane, Antagonistic. Bonds: Nature, Rich. Occupation: Sailor

Voice: Cold and demanding tone

Attributes [hide]

Mary Garfield, Female Human Aristocrat 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)16 (+3) 13 (+1)15 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Lerissa Bitter, Female Tiefling [Permalink]

Personal [hide]

Description: This woman usually wears her green robe and has her shortspear always slung over her shoulder. She has a penchant for wearing a ring with an oversized amethyst on her right hand. Her chestnut hair is smooth and relatively long. She is baby faced.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Born to a pair of adventurers, Lerissa grew up listening to her mother's many stories. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She now mingles about in high society.

Motivation: To reunite with her old friends.

Ideals: Justice, Optimist. Bonds: Rich, In love, Adventurer. Occupation: Jeweler

Voice: Jamaican accent

Attributes [hide]

Lerissa Bitter, Female Tiefling Commoner 1
Medium (5'7") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)12 (+1) 12 (+1)18 (+4)
Skills Athletics +3, Investigation +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 90 gp.


Social Check DCs

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