Lamlis Othronus, Male Elf [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His skin is fair and his fingers are delicate and long. He has a blonde handlebar mustache and slicked back blonde hair. He has a tattooed face.
Personality: While he acts the brute, he is far gentler than he would appear. He is an amazing painter.
History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Lamlis took refuge in the old dungeon and found the beat up sickle and armor he uses now. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lamlis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult.
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Locksmith
Voice: Relaxed voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 80 gp.
Adran Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many green ritualistic tattoos. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. With a patchy auburn beard and wild auburn hair. His eyes are likewise hazel.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He got into the Tailor business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He tends to his Tailor job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Tailor responsibilities is difficult; and he is not mentally stable, and does not behave rationally
Ideals: Opinionated, Optimist. Flaws: Insane. Bonds: Job, Nature. Occupation: Tailor
Voice: American accent
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 400 sp.
Balam Respect, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. His silver hair is unkempt and raggedy. He has a tattooed face.
Personality: A deeply religious man he believes everything happens for a reason. A true patriot, Balam would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in a small village he learned the ways of the warrior from his mother. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balam fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Religious, Military. Occupation: Crown-heir
Voice: Sleepy voice
Attributes [hide]
Medium (5'7") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 8 (-1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Red-brown spinel (80 gp).
Huru Soames, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is dark but she possesses many grey ritualistic tattoos. She wears a white cloak and cross-gartered grey stockings. She has slicked back white hair. Her thin eyebrows rest above her beady amber eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of a Navigator, who enjoyed hunting, Huru was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She was granted druidic powers by her dying brother.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Hunter
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 10 (+0) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 50 pp.
Eggren Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged woman wears a green armored body suit, with a simple tan line shooting up and back down and is in decent physical shape. Her black crest is still thick. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.
Personality: Abrasive and pushy, she has a hard time making friends. She also is a firm believer in the womanly ideal.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Occupation: Fletcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 320 gp. Black pearl (400 gp). Coral (50 gp).
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