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NPC Generator

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Advanced [show]


Dagger Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is typically in his Seamstress uniform. He has dyed his greying black fur a little too much giving a sharp black color. This green eyed southerner is not easily forgotten.

Personality: He snorts whenever he laughs or is feeling confident. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Dagger was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and marry his brother to traveling adventurers

Flaws: Insomniac. Bonds: Job, Attractive, Rich, Family. Occupation: Seamstress

Voice: Scandinavian accent

Attributes [hide]

Dagger Grass, Male Tabaxi Paladin 4
Medium (5'7") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)17 (+3) 10 (+0)14 (+2)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 10000 sp.


Social Check DCs


Gerard Byron, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has a small bristly mustache and wavy black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Energy wise he seems alert and responsive.

History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Professionalism, Gifted. Flaws: Emotional. Bonds: Attractive, Rich. Occupation: Sellsword

Voice: Irish accent

Attributes [hide]

Gerard Byron, Male Human Commoner 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)13 (+1) 12 (+1)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Quick In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear pastel pants and tee shirts. He wears his yellow fur down. His ears are large.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in a small forest village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Quick and his spouse have recently divorced.

Motivation: He is wracked by social anxiety; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature. Occupation: Marshal

Voice: Speaks like tongue is numb

Attributes [hide]

Quick In the Wind, Male Tabaxi Warrior 2
Medium (6'6") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)8 (-1) 12 (+1)14 (+2)
Skills Investigation +1, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Srorthen Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a well pressed and immaculate suit (or dress). His rusty crest is singed and shortened. He has gold eyes and a black hat with a red feather.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to loving parents in a slum to the north. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Srorthen was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many dire rats want him driven away

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Enemies, Poor. Occupation: Tailor

Voice: Gruff and masculine

Attributes [hide]

Srorthen Umbyrphrael, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 8 (-1)13 (+1) 12 (+1)10 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 160 gp. Zircon (40 gp). 1 Banded mail.


Social Check DCs


Immeral Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He is renowned for his bright blue suits and hats. He has a white handlebar mustache and slicked back white hair. His eyes, though not visible through his cowl, are brown.

Personality: Immeral is depressed about a lot of things. He tends to be a nihilist. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Optimist. Flaws: Depressed. Bonds: Nature, Job. Occupation: Bookbinder

Voice: Scratchy, weak

Attributes [hide]

Immeral Koehlanna, Male Elf Aristocrat 1
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)10 (+0) 16 (+3)11 (+0)
Skills Sleight of Hand +2, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 1000 cp. Banded agate (12 gp).


Social Check DCs

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