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Advanced [show]


Traulam Lathalas, Female Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she dresses in collared shirts and wears a proper scarf over her head. Her hair is white, silky, and of moderate length. She tend to wears goggles to shield her eyes.

Personality: She is calm most of the time but flees social interaction. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born to a pair of big game hunters, but was frequently ill as a child. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Seeks redemption; and she has decided she is irredeemable

Ideals: Justice. Flaws: Shy, Disease. Bonds: Attractive, Criminal record. Occupation: Adventurer

Voice: Rolls R's

Attributes [hide]

Traulam Lathalas, Female Elf Paladin 2
Medium (5'5") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)18 (+4) 17 (+3)14 (+2)
Skills Perception +5, Religion +6
Senses Passive Perception 16
Languages Common, Elven, Dwarven, Abyssal, Terran, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 320 gp. Amethyst (90 gp).


Social Check DCs


Nedda Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red coat over a tan low-cut shirt, and a small hat upon her head. She carries with her a set of shortspears on her belt, each one with a jet on the hilt. Her brown hair is lengthy and is close to two feet long. Her face is covered beneath a completely black helmet.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She feeds upon the attention of others.

History: She was born in the south, but her parents moved at a very young age to the west. She moved from fad to fad and when she turned 15 she discovered music. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nedda fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove her worth to the world

Ideals: Fighting, Artistic. Bonds: Attractive, Immigrant. Occupation: Navigator

Voice: Jamaican accent

Attributes [hide]

Nedda Glenfellow, Female Halfling Monk 1
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)16 (+3) 12 (+1)13 (+1)
Skills Intimidation +3, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Terran, Elven, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs


Emerald Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears a custom-built plate barding that's adorned with brown lining and desert motifs. She keeps her brown fur in a flapper bob. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: This woman loves writing and to teach people writing more than just about anything. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born to a Farmer, her father struggled to pay the bills. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Armorer. She moves from town to town, unable to find a place to settle.

Motivation: To end her boredom; and balancing her hectic life and new armorer responsibilities is difficult

Ideals: Artistic. Flaws: Mundane. Bonds: Job, Poor, Immigrant. Occupation: Armorer

Voice: Sounds elderly

Attributes [hide]

Emerald Grass, Female Tabaxi Sorcerer 3
Medium (5'5") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 1200 sp.


Social Check DCs


Nija Shame, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears light armors faded through time and improper care. She has dark red hair. Her white eyes lackadaisically let the world flow into them.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. A true patriot, Nija would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born to a Shipwright, her mother struggled to pay the bills. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Military. Occupation: Adventurer

Voice: Loud with bravado

Attributes [hide]

Nija Shame, Female Tiefling Warrior 2
Medium (5'6") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 9000 cp. Aquamarine (500 gp). Citrine (60 gp).


Social Check DCs


Thamior Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears skinny pants and wears a tan and black robe with the hood down. His skin is also unnaturally pale. His moppish black hair is in a traditional bowl cut. His brown eyes dart from person to person to random spaces in the air.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Thamior grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thamior. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his old friends; and he is a bit of a kleptomaniac

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record, Religious. Occupation: Junk Dealer

Voice: Hissing voice

Attributes [hide]

Thamior Ilphelkiir, Male Elf Ranger 2
Medium (4'8") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)13 (+1) 12 (+1)10 (+0)
Skills Athletics +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 260 gp.


Social Check DCs

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