Kallista Anarchy, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a custom-built plate barding that's adorned with green lining and desert motifs. She wears a deerstalker hat to hide her balding. Her eyes are gold and she is always smoking a pipe.
Personality: Overbrimming with self-confidence, Kallista isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She never wears the same outfit twice, unless she absolutely has to.
History: She was born in the south, but her parents moved at a very young age to the north. Her father was very strict, and drilled into her lessons on being the perfect lady. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Retire the richest woman in the south; and a need for knowledge about a nearby landmark
Ideals: Impeccable, Artistic, Persistence, Entrepeneur. Bonds: Immigrant. Occupation: Soapmaker
Voice: Switch between two voices
Attributes [hide]
Medium (5'11") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 19 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Orc, Sylvan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp. Obsidian (16 gp).
Valida Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a brown vest and prefers violet and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'3" when asserting herself. Her silver hair is matted, messy, and big. Her green eyes are passionate and lively.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Valida was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Cursed with a spirit at a very young age, Valida has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Extrovert. Flaws: Ugly, Depressed, Disease. Bonds: Poor. Occupation: Mason
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Blue quartz (12 gp). 1 Breastplate.
Bhevek Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears silk and lounges about seductively. His whole body is exceptionally muscular. His hair is red and very short. His eyes are likewise hazel.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with his god.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Bhevek was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Bhevek's mother didn't care for him much, and the feeling was mutual. He left for the west, certain he would find work there.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Religious. Occupation: Bather
Voice: Scottish accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Gnome
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 120 gp. Pink pearl (140 gp). 1 Banded mail.
Eldeth Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 3'10". She has the majority of her body covered in plate. Her chestnut hair is slicked back into a classic pompadour. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was born a particularly ugly child, much to the horror of her parents. Her family was turned out during the war. She and her family wandered north to less war torn lands. She has taken up work as a Bather and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Her spouse's relatives view her with great suspicion.
Flaws: Ugly, PTSD. Bonds: Job, Family. Occupation: Bather
Voice: Smooth and feminine
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 18 (+4) | 17 (+3) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Undercommon, Auran
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 20 pp.
Elizabeth Kinsley, Female Human [Permalink]
Personal [hide]
Description: She dresses like a well dressed Shoemaker does. She carries with her a set of kukris on her belt, each one with a ruby on the hilt. She wears her hair in dreadlocks. She has a tattooed face.
Personality: She is overprotective of those who hire her services. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Elizabeth was born the youngest of three triplets. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She then took over the family business and is one of the better Shoemaker for hire.
Motivation: Doesn't want to be a Shoemaker and was forced into it by her family.
Ideals: Fighting. Bonds: Job, Guardian, In love, Family. Occupation: Shoemaker
Voice: Old Prospector
Attributes [hide]
Medium (4'9") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 4000 cp.
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