Adran Liadon, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears a blue tunic with white highlights, and long blue pants that bunch up around his shoes. He wears his white hair down. His gray eyes are passionate and lively.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sailor arts, while his mother instructed him in etiquette, music and courtly manner. A few years later when the west was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture
Ideals: Disciplined. Flaws: Shy. Bonds: Rich, Immigrant, Criminal record. Occupation: Sailor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Terran
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 20 pp.
Emerald Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her glaive with her veritable burlap sack of a shirt, and she perpetually has her glaive ready. She keeps her orange fur in a flapper bob. She has copper eyes.
Personality: She is fixated on the number 67. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Emerald enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She served in the navy to pay for her family's outstanding loans. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emerald fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has comitted a past crime that haunts her to this day; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insane, Hedonist. Bonds: Military, Mentor. Occupation: Seamstress
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp.
Habor Wish, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He sports black clothing, slightly heavier than average wear. He wears a deerstalker hat to cover his moderate length chestnut hair. His white eyes have a joyful gleam in them most of the time.
Personality: Stoic and calm, he prefers to meditate than take action. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Habor was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: He is greedy; and several ex partners dislike his way of doing things and want revenge
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Nature, Enemies, Rich. Occupation: Courier
Voice: Sore throat, cough
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 18 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Halfling, Gnoll, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Smoky quartz (20 gp).
Verna Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a faded coat and loose pants complete with deerstalker hat. Her golden hair is cut short with large spiked bangs in the front. Her eyes are blue.
Personality: Stoic and calm, she prefers to meditate than take action. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born to a Tailor, her mother struggled to pay the bills. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Obtaining odd cultural Halfling artifacts is her passion; and a need for knowledge about a nearby landmark
Ideals: Disciplined. Bonds: Adventurer, Poor, Immigrant. Occupation: Navigator
Voice: Dark and ominous
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Giant, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Amethyst (160 gp).
Cask On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a long, brown cloak. He is bristling with hidden weapons, mostly crossbows and bastard swords. His brown fur is thinning but still full. He wears a mask on his face.
Personality: Aggressive, abrasive, and angry, Cask embodies much of what other species detest in the Tabaxis. He pushes his goals aggressively. He is also a coward if confronted.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cask was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Cask decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He is searching for what he claims is his rightful reward.
Motivation: Nothing but the best is good enough for him; and he is terrified, and will act out of fear
Ideals: Gifted, Impeccable. Flaws: Antagonistic, Fearful. Bonds: Criminal record, Adventurer. Occupation: Guard
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Auran, Draconic, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.
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