Beast Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light brown in addition to tight pants. His fur is brown and curly. His yellow eyes dart from person to person.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He never wears the same outfit twice, unless he absolutely has to.
History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Beast took refuge in the large cave and found the beat up kukri and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk; and seeks redemption
Ideals: Artistic. Bonds: Job, Nature, Adventurer, Criminal record. Occupation: Marshal
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 9000 cp.
Burgell Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan cloak and cross-gartered brown stockings. He keeps his brown hair in a flapper bob. His brown eyes are slightly larger than normal.
Personality: Stoic and calm, he prefers to meditate than take action. A true patriot, Burgell would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Burgell took refuge in the ruined castle and found the beat up flail and armor he uses now. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's in love; and to settle down with his crush
Ideals: Disciplined, Entrepeneur. Bonds: Military, Nature, Has a crush. Occupation: Cook
Voice: Eastern European accent
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 17 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Auran, Halfling, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). 1 Minor magic item.
Maegan Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Sporting a silver mohawk this woman's hair draws a lot of attention. Her eyes are a pleasant amber.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She would rather hide behind her crafts than deal with other people.
History: She was born to a criminal king-pin and mafia family She moved from fad to fad and when she turned 15 she discovered music. She then took over the family business and is one of the better Hunter for hire.
Motivation: She feels that her past leaves her morally obligated to help; and wants to open a new tavern
Ideals: Joker, Artistic. Flaws: Shy. Bonds: Criminal record, Job. Occupation: Hunter
Voice: Spits words with contempt
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 9 (-1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +5
Possessions: Just what you see.
Traubon Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple brown robe with black stripes complete with hood. His silver hair is knotted and matted. His eyes, though not visible through his cowl, are green.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 10 years.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Job, Adventurer. Occupation: Detective
Voice: Rolls R's
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 17 (+3) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven, Orc, Elven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 170 gp.
Gale Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a simple pastel robe with grey stripes complete with hood. Her white fur is unkempt and raggedy. She wears large thick round spectacles.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born in the south, but her parents moved at a very young age to the west. Gale was born on a far southern island where she grew up under the tutelage of her father, an expert Scribe. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Scribe
Voice: Boston accent
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 6000 cp. 1 Masterwork Common Melee.
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