Rael Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears bulky blue painted plate armor. He has no hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He misses his home and complains about the freezing weather, even in summer.
History: Sold as a small child to a slaver, Rael was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Mentor. Occupation: Farmer
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 22 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 30 pp.
Edge Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and is dressed in an above average manner. He has styled his beige fur well, parting it to the left. His otherwise smooth face is marked with small tiny scars.
Personality: He is business-like. He takes instructions and follows them to the letter. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Edge was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Edge's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Retire the richest man in the west; and he's repulsed by the pc
Ideals: Athletic, Professionalism, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive. Occupation: Junk Dealer
Voice: German accent
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 19 (+4) |
Senses Passive Perception 15
Languages Common, Draconic, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 40 pp.
Nimble Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears baggy brown pantaloons and a grey scarf. He has done his best to style his beige fur to look like a famous performer. He wears crescent spectacles with a black brim.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a font of random trivia from the lore and stories he has discovered
History: From birth he was tutored by a cruel and relentless mentor. Like his father and his brother before him, after school he went straight into learning to become a Courier. He became a Courier soon after.
Motivation: Balancing his hectic life and new Courier responsibilities is difficult; and expand his business
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Courier
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Gnoll, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp. Malachite (9 gp). Tourmaline (80 gp).
Vanchu Cotton, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a white armored body suit, with a simple blue line shooting up and back down. She wears a colorful flower in her silver hair. Her green eyes are slightly larger than normal.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Vanchu was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She was granted arcane powers by her dying brother.
Motivation: Wants to open a new tavern.
Ideals: Artistic, Gifted. Bonds: Attractive, Poor. Occupation: Herbalist
Voice: Italian accent
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Orc, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +5
Possessions: 390 gp.
Sarah Berevan, Female Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a robe, a symbol of death around her neck, and a longsword on her belt. She has styled her chestnut hair well, parting it to the right. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: A powerful necromancer made her what she is. She was an apprentice working in her mother's forge. She tends to her Mercenary job now, and dutifully fulfills any obligations she has.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Job, Mentor. Occupation: Mercenary
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 1800 sp.
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