Horza Breeden, Male Half-Orc [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he is generally shirtless and showing off his tattooed chest. His long blonde hair reaches down to his waist. His eyes are amber and beady.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born blind and as such lacked many opportunities for work. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is unsatisfied with his job; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Adventurer, Debt, Job. Occupation: Healer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Giant, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Shifting Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a brown and red handkerchief worn on her right side. She carries with her a set of maces on her belt, each one with a amber on the hilt. Her brown fur is braided into rings. Her copper eyes peer out from beneath her deerstalker brown hat.
Personality: She speaks before she thinks and is too direct. She is a ruthless business woman, a trait she acquired from her father.
History: She served in the navy to pay for her family's outstanding loans. In her 14th year, her parents were killed by a illithids raid, leaving Shifting alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Wants to work out more often; and to prove her worth to the world
Ideals: Fighting, Entrepeneur, Athletic. Flaws: Impulsive. Bonds: Military, Enemies. Occupation: Engraver
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Terran, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 300 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp). 3 Alchemist’s fire.
Gunnloda Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman wears baggy brown pantaloons and a tan scarf and is in decent physical shape. Her blonde hair is cut short. Her green eyes are slightly larger than normal.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She also has developed a complete distrust of the Barrister profession.
History: She was raised in a white middle class family as the only child. Her psionic abilities were realized during a raid on her village. She ran away from her former home and has been making her living as a Bellfounder for the past few years.
Motivation: Wants a kiss; and sabotage a competitor
Ideals: Gifted. Flaws: Cynical, Mundane. Bonds: Job, Has a crush. Occupation: Bellfounder
Voice: Boston accent
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 21 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 20 (+5) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Infernal
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +3
Possessions: 400 sp.
Nora Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a lot of dark rich colors, with gold accents. Her hair is silver, silky, and of moderate length. She has a tattooed face.
Personality: Nora hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She is obsessed with a lost civilization.
History: She comes from a rich northern family. She was an athlete and attended two major summer competitions. She never won. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she wants to meet her childhood hero
Ideals: Artistic, Athletic. Bonds: Attractive, Adventurer, Rich. Occupation: Mason
Voice: Stutters
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 19 (+4) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Large well-done wool tapestry (200 gp).
Aldous Horner, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is wearing a long, violet, dusty cloak. His whole body is exceptionally muscular. His red hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are hazel.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aldous is combative with any and all who dare try his patience in the slightest.
History: He was born in a small desert village. Aldous liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.
Motivation: Wants his loneliness to end; and he's in love
Ideals: Justice. Flaws: Cynical. Bonds: Immigrant, Nature, Has a crush. Occupation: Barrister
Voice: Irish accent
Attributes [hide]
Medium (5'10") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 18 (+4) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Halfling, Terran, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp.
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