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Advanced [show]


Elegant Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy cinnamon fur. She wears a brown top hat and brown clothes. She has a hunchback. Her cinnamon fur is heavily combed to the right. She has a dull look in her green eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is obsessed with her god.

History: Elegant was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Elegant took refuge in the ruined castle and found the beat up falchion and armor she uses now. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is compelled to act according to her religious beliefs.

Flaws: Ugly. Bonds: Guardian, Religious, Job, Nature. Occupation: Shipwright

Voice: Jittery and nervous

Attributes [hide]

Elegant Of Winter, Female Tabaxi Expert 4
Medium (4'10") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Kite Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His beige fur is heavily combed to the right. He is baby faced.

Personality: Aggressive, abrasive, and angry, Kite embodies much of what other species detest in the Tabaxis. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of a Farmer, who enjoyed hunting, Kite was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. Days after completing his studies, news broke out that his hometown was attacked by drow. Kite was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: To unite with his brother; and regain custody of his son

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Nature, Enemies, Family. Occupation: Doctor

Voice: Loud with bravado

Attributes [hide]

Kite Fang, Male Tabaxi Warrior 2
Medium (6'1") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)13 (+1) 10 (+0)19 (+4)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Astaro Virtue, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black tunic with white highlights, and long green pants that bunch up around her shoes. She is portly but not overly obese. Her dark red hair is long and unkept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.

Personality: She speaks before she thinks and is too direct. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Astaro grew up listening to her mother's many stories. Because her mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her father from journeying south to reunite her family. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a bounty hunter and was forced into it by her family

Flaws: Ugly, Impulsive. Bonds: Adventurer, Immigrant, Enemies, Family. Occupation: Bounty Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Astaro Virtue, Female Tiefling Rogue 3
Medium (4'10") Tiefling, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)10 (+0) 12 (+1)16 (+3)
Skills Nature +2, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Breena Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and wears baggy blue pantaloons and a brown scarf. She sports a flattop hair cut. Her eyes are a pleasant hazel.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Breena is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Barber father left her crippled. She inherited the family business which she has now maintained for 3 years.

Motivation: To reunite with her absent father; and wants her loneliness to end

Ideals: Optimist. Flaws: Disease. Bonds: Family, Job, Has a crush. Occupation: Architect

Voice: Soft and mumbly

Attributes [hide]

Breena Folkor, Female Gnome Cleric 2
Small (3'0") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)13 (+1) 18 (+4)14 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 14
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 70 gp. 2 Tanglefoot bags.


Social Check DCs


Bundrigo Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He never swears and excessively uses polite adverbs when speaking. Animals are drawn to him, and he is able to talk to them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Optimist, Gifted. Flaws: Ugly, Insomniac. Bonds: Rich. Occupation: Miller

Voice: Irish accent

Attributes [hide]

Bundrigo Wildcloak, Male Halfling Fighter 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills History +3, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp.


Social Check DCs

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