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NPC Generator

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Advanced [show]


Purban Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses like a well dressed Bounty Hunter does. His hair is blonde, silky, and of moderate length. His eyes are likewise violet. His teeth are white and perfect.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is skeptical of what others tell him and is slow to trust.

History: Purban lived on a farm with his mother, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Expand his business; and sabotage a competitor

Ideals: Gifted. Flaws: Shy. Bonds: Job, Attractive, Family. Occupation: Bounty Hunter

Voice: Booming voice

Attributes [hide]

Purban Jamjar, Male Halfling Expert 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)10 (+0) 9 (-1)17 (+3)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 6000 cp. Finely wrought small gold bracelet (60 gp).


Social Check DCs


Nimble Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'7" has a big stupid grin on her face most of the time. She dresses well, typically a more casual-formal manner. She keeps her white fur in a pixie cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is harsh and unforgiving.

History: She was raised in a island tribe. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nimble took refuge in the ruined castle and found the beat up sickle and armor she uses now. She is untrained/undisciplined, which makes her dangerous.

Motivation: She's repulsed by the PC; and to prove her worth to the world

Flaws: Insane, Disease, Antagonistic. Bonds: Attractive, Nature. Occupation: Seamstress

Voice: Sore throat, cough

Attributes [hide]

Nimble Of Winter, Female Tabaxi Sorcerer 2
Medium (5'7") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)9 (-1) 12 (+1)14 (+2)
Skills Insight +3, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Gimble Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his greataxe always slung over his shoulder. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.

Personality: He acts crazy and hedonistic. He works hard and plays hard.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gimble fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Fighting. Flaws: Hedonist. Bonds: Immigrant, Adventurer. Occupation: Mortician

Voice: High pitched, excited

Attributes [hide]

Gimble Horcusporcus, Male Gnome Barbarian 3
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 14
Hit Points 26 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Solid gold idol (800 gp). Silver comb with moonstones (400 gp).


Social Check DCs


Beloril Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. He carries with him a set of daggers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is calm most of the time but flees social interaction. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village he learned the ways of the warrior from his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Merchant job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Fighting, Extrovert. Flaws: Shy. Bonds: Job. Occupation: Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Beloril Trollbleeder, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)12 (+1) 15 (+2)10 (+0)
Skills Athletics +1
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 3 Antitoxin.


Social Check DCs


Anverth Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. His golden hair is greasy and uncared for. His ears are large.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is lazy and tries to find solutions quickly.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Anverth has worked very hard to control his curse. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Lazy, Disease, Insomniac. Occupation: Stableman

Voice: Pirate accent

Attributes [hide]

Anverth Maekkelferce, Male Gnome Expert 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 13 (+1)16 (+3)
Skills Arcana +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp.


Social Check DCs

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