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Advanced [show]


Spring Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. She carries with her a set of lances on her belt, each one with a opal on the hilt. Her cinnamon fur, when down, is lengthy. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She plays an instrument quite well.

History: She is the product a well kept family trust fund and as such has never really known need. A gypsy cursed her at a young age, leading to her ugly appearance. She hasn't been sleeping well lately.

Motivation: She is greedy; and money/treasure

Ideals: Fighting, Artistic. Flaws: Ugly, Insomniac. Bonds: Rich. Occupation: Shepherd

Voice: Pronounces O like U

Attributes [hide]

Spring Paws, Female Tabaxi Commoner 2
Medium (5'11") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)19 (+4) 15 (+2)16 (+3) 14 (+2)18 (+4)
Skills Intimidation +6, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon, Aquan
Attacks Melee +6 / 1d6+4, Ranged +6 / 1d6+4, Grapple +4

Possessions: 150 gp.


Social Check DCs


Frouse Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male wears an entirely blue suit with red socks and a vest with buckled shoes. He is tall, broad shouldered and powerfully built. His silver hair is slicked back into a classic pompadour. His hazel eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Detective business at a young age. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Frouse took refuge in the large cave and found the beat up dagger and armor he uses now. He has worked as a Detective like his father before him.

Motivation: He's attracted to the PC; and he'd like to take his coworkers down a peg

Flaws: Addict, Fearful. Bonds: Job, Nature, Has a crush. Occupation: Detective

Voice: Draws out vowels

Attributes [hide]

Frouse Albaratie, Male Gnome Ranger 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)15 (+2) 16 (+3)12 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40 gp. Tiger eye turquoise (15 gp).


Social Check DCs


Heskan Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears many layers of old clothing at all times. His brass crest is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a ruthless business man, a trait he acquired from his father.

History: Heskan was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Poor, Adventurer. Occupation: Stableman

Voice: Spits and sputters

Attributes [hide]

Heskan Mohradyllion, Male Dragonborn Commoner 4
Medium (6'5") Dragonborn, True Neutral (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)13 (+1) 10 (+0)17 (+3)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Vassago Peace, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His red hair is braided into rings. His gold eyes have a joyful gleam in them most of the time.

Personality: He is fixated on the number 16. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to make almost anything out of random pieces of junk.

History: Born in a small village he learned the ways of the warrior from his father. His homeland was ravaged by war and he spent much of his life rebuilding it. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Fighting. Flaws: Ugly, Insane, PTSD. Occupation: Seamstress

Voice: Pronounces difficult words wrong

Attributes [hide]

Vassago Peace, Male Tiefling Druid 1
Medium (6'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)11 (+0) 17 (+3)15 (+2)
Skills Sleight of Hand +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 150 gp.


Social Check DCs


Arava Lhamboldennish, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'8" and lanky with angular features, she is an attractive figure. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has dyed her greying green crest a little too much giving a sharp green color. Her fierce red eyes like to dwell on things.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a small toy that she constantly fidgets with.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a mechanic, and taught her how to fix just about anything. She's since become an addict/alcoholic.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Passionate, Persistence. Flaws: Addict. Bonds: Attractive, Military. Occupation: Miner

Voice: Creaky witch voice

Attributes [hide]

Arava Lhamboldennish, Female Dragonborn Expert 1
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)15 (+2) 11 (+0)18 (+4)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 40 gp. Alexandrite (200 gp). 1 Magnifying glass.


Social Check DCs

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