Andram Subtlety, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he is typically in his Glassblower uniform. His white hair is long and unkept. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A true patriot, Andram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Andram was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Andram was left his father's suit of armor and trained in its use and care. He then took over the family business and is one of the better Glassblower for hire.
Motivation: To be a Dyer again.
Flaws: Ugly, Addict, Sensitive. Bonds: Job, Military. Occupation: Glassblower
Voice: Irish accent
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 14 (+2) | 18 (+4) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Druidic, Elven, Infernal
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 2000 sp.
Kathra Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears an entirely grey suit with green socks and a vest with buckled shoes. Her hair is white and curly. She has a tattooed face.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is afraid of women and trembles around them
History: She was born blind and as such lacked many opportunities for work. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Flaws: Antagonistic, Shy, Disease. Bonds: In love, Enemies. Occupation: Barber
Voice: Squeaky
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 18 (+4) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 40 gp. Large well-done wool tapestry (300 gp). 1 Masterwork Common Melee.
Art Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears rags and sports a simple walking cane. Her whole body is exceptionally muscular. She has done her best to style her yellow fur to look like a famous performer. Her face is scarred and worn.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a poor family in the city she treasured whatever gifts she got. Art was born on a far northern forest where she grew up under the tutelage of her father, an expert Healer. She moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world; and revenge
Ideals: Extrovert, Logical. Flaws: Ugly, Disease. Bonds: Poor, Immigrant. Occupation: Healer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.
Enialis Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He carries a battered morningstar and tarnished dagger as well. He wears his red hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is almost excessively polite to everyone, even when angry. He has a small toy that he constantly fidgets with.
History: Enialis was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting. Flaws: Insomniac, Shy, Addict. Bonds: Attractive. Occupation: Ruler
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 20 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 14 (+2) | 9 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
Possessions: 300 gp.
Lone On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'3" southern man, he wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His yellow fur is knotted and matted. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: Stoic and calm, he prefers to meditate than take action. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised in a plains tribe. After coming to the age of reason, Lone took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world.
Ideals: Disciplined, Gifted. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Bricklayer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 60 gp.
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