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NPC Generator

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Advanced [show]


Joan Spalding, Female Human [Permalink]

Personal [hide]

Description: This western woman wears a tight fitting brown shirt and pants. Her clothes are grease stained in places. She is bald on top and has large white tufts of hair around her ears. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is happy with her job as a Crown-heir. She turns her eye from what people do, preferring to live and let live. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Joan was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: To be a Cook again; and wants to open a new tavern

Flaws: Ugly, Secretive. Bonds: Poor, Immigrant, Job. Occupation: Crown-heir

Voice: Booming voice

Attributes [hide]

Joan Spalding, Female Human Bard 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 12 (+1)8 (-1)
Skills Persuasion +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Aquan, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 20 gp.


Social Check DCs


Griselda Gresham, Female Human [Permalink]

Personal [hide]

Description: Standing 4'10", this woman wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is cut close to her head. She has gleaming, smiling gray eyes.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She has a small toy that she constantly fidgets with.

History: A powerful necromancer made her what she is. When Griselda reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She got away from her former life and has fallen to alcoholism.

Motivation: She is greedy; and she wants nothing more than to rejoin the army

Flaws: Addict. Bonds: Rich, Attractive, Mentor, Military. Occupation: Priest

Voice: Sore throat, cough

Attributes [hide]

Griselda Gresham, Female Human Adept 1
Medium (4'10") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Persuasion +4, Religion +4
Senses Passive Perception 12
Languages Common, Terran, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Brass mug with jade inlays (300 gp).


Social Check DCs


Nurkara Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'11" and is dressed in an above average manner. She sports chestnut long hair. Her fierce green eyes like to dwell on things.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She misses her home and complains about the freezing weather, even in summer.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She worked as a nervous Cook and found it very stressful. She inherited the family business which she has now maintained for 9 years.

Motivation: Money/treasure.

Ideals: Opinionated. Bonds: Attractive, Immigrant, Rich, Job. Occupation: Cook

Voice: Forgets to breathe while speaking

Attributes [hide]

Nurkara Hammerstone, Female Dwarf Expert 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)12 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 50 gp.


Social Check DCs


Cloud In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears a pastel vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her pastel boots flare out at the collars. Beneath her clothing is a huge mess of scar tissue. She has no fur. Her hazel eyes dart from person to person.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is lazy and tries to find solutions quickly.

History: A powerful brothel owner made her what she is. A gypsy cursed her at a young age, leading to her ugly appearance. She has taken up work as a Sellsword and fed both sides of the war false information with the goal of increasing casualties.

Motivation: She's repulsed by the PC; and she is currently in port desperately looking for someone to get her out

Flaws: Ugly, Antagonistic, Lazy. Bonds: Slave, Mentor. Occupation: Sellsword

Voice: Slow speaker

Attributes [hide]

Cloud In the Morning, Female Tabaxi Barbarian 3
Medium (6'2") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)15 (+2) 13 (+1)19 (+4)
Skills Athletics +4, Performance +6
Senses Passive Perception 11
Languages Common, Auran, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +6

Possessions: 1000 sp.


Social Check DCs


Fax Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has a slight overbite and is overall scrawny. His crest is white and curly. His face is covered beneath a completely black helmet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the south to a Bather, Fax learned a great deal about his father's area of expertise. He worked as a nervous Bather and found it very stressful. He tends to his Bather job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Flaws: Ugly, Shy. Bonds: Adventurer, Job. Occupation: Bather

Voice: Gruff and masculine

Attributes [hide]

Fax Hashphronyxadyn, Male Dragonborn Aristocrat 1
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)16 (+3) 11 (+0)16 (+3)
Skills Insight +2, Religion +5
Senses Passive Perception 10
Languages Common, Giant, Terran, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 200 sp.


Social Check DCs

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