Baradad Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He is dressed in earthy colors with a black and grey handkerchief worn on his left side. His green crest is thinning but still full. His eyes are likewise gold. His teeth are white and perfect.
Personality: He exudes charisma. He is a tour de force of persuasion. He also has developed a complete distrust of the Gardener profession.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Baradad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now owns his own business.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Performer
Voice: High pitched, excited
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 280 gp. Sard (50 gp). Chalcedony (50 gp). Star rose quartz (50 gp).
Torgga Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a brown and white handkerchief worn on her left side. She has a slight overbite and is overall scrawny. Her auburn hair is thinning but still full. Her fierce amber eyes like to dwell on things.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Performer arts, while her mother instructed her in etiquette, music and courtly manner. Her father was a mechanic, and taught her how to fix just about anything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs
Ideals: Persistence. Bonds: Guardian, Immigrant, Rich, Attractive. Occupation: Performer
Voice: French accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
Possessions: 4000 cp. 4 Alchemist’s fire.
Lilli Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears an entirely blue suit with tan socks and a vest with buckled shoes. She wears a feathered hat to cover her moderate length white hair. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She also has developed a complete distrust of the Tanner profession.
History: She was born the only child of a wealthy merchant. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She has achieved small success as a Bookbinder.
Motivation: Balancing her hectic life and new Bookbinder responsibilities is difficult; and wants to open a new tavern
Ideals: Philantrophist, Entrepeneur, Gifted. Bonds: Attractive, Job. Occupation: Bookbinder
Voice: Farmer accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 110 gp.
Ribbles Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: This man wears bulky blue painted plate armor, and sports empty pouches on his belt. His chestnut hair is greasy and uncared for. He has a tattooed face.
Personality: He is business-like. He takes instructions and follows them to the letter. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in the south, but his parents moved at a very young age to the east. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Ideals: Professionalism. Flaws: Ugly, Impulsive. Bonds: Immigrant, Family. Occupation: Junk Dealer
Voice: Soft and mumbly
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 15 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Undercommon, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Chrysoberyl (160 gp). Jasper (70 gp). Deep green spinel (160 gp).
Adelard Anderton, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears rags and sports a simple walking cane. His white hair is cut jaggedly and amateurishly. His face is scarred and worn.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He works hard and plays hard.
History: He was born in a small desert village. Through the years after Adelard was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Adelard's father didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.
Motivation: To protect his home; and to clean up the streets
Flaws: Ugly, Hedonist, Antagonistic. Bonds: Poor, Guardian, Nature. Occupation: Priest
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Goblin, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: Just what you see.
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