Vistra Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her chestnut hair is singed and shortened. Her blue eyes peer out from beneath her broad brown hat.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She is able to make almost anything out of random pieces of junk.
History: She was born into a rich family. Through the years after Vistra was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Vistra's father didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and she's repulsed by the pc
Ideals: Justice, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Mayor
Voice: Nasally tone
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 18 (+4) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 300 sp.
Fibblestib Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a lot of dark rich colors, with gold accents. His brown hair is smooth and relatively long. His brown eyes dart from person to person.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born the only child of a wealthy merchant. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Entrepeneur. Bonds: Attractive, Job, Enemies, Immigrant. Occupation: Assassin
Voice: Old thin voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 18 (+4) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
Possessions: 120 gp. Deep green spinel (100 gp).
Maynild Hastings, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman is generally shirtless and showing off her tattooed chest, and a wedding ring on her left hand. Her hair is red, silky, and of moderate length. She wears a mask on her face.
Personality: She is overprotective of those who hire her services. She also has developed a complete distrust of the Armorer profession.
History: Maynild was raised in a hard working conservative environment. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She has since lost track of the people in her past.
Motivation: Regain custody of her daughter; and to clean up the streets
Bonds: In love, Attractive, Guardian, Job, Family. Occupation: Ploughman
Voice: Excited and jittery
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 13 (+1) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 80 gp.
Fivin Netyoive, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally shirtless and showing off his tattooed chest. He wears his red hair up in a very large beehive style do. He wears large thick round spectacles.
Personality: He is overprotective of those who hire his services. He is afraid of women and trembles around them
History: He was raised in a white middle class family as the only child. Fivin was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fivin decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable.
Flaws: Shy, Mundane. Bonds: Guardian, Criminal record. Occupation: Mason
Voice: Indian accent
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1900 sp.
Gurdis Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: A 4'0" southern woman, she typically wears a sleeveless long coat of deep grey leather and dull yellow iron scale mail. Her hair is short and auburn. She has amber eyes and a grey hat with a yellow feather.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Gurdis was born in the south. At a young age she loved to build and create. Through the years after Gurdis was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Gurdis's father didn't care for her much, and the feeling was mutual. She's since become an addict/alcoholic.
Motivation: She has decided she is irredeemable; and she's repulsed by the pc
Ideals: Fighting, Persistence. Flaws: Antagonistic, Addict. Bonds: Mentor. Occupation: Fisher
Voice: Relaxed voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Infernal, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 130 gp.
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