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NPC Generator

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Advanced [show]


Oren Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear red tank tops with tan pants. His hair is long and red with streaks of auburn, and is pulled back with small red clips. His beard is auburn, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.

Personality: A deeply religious man he believes everything happens for a reason. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Oren liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted arcane powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Gifted. Bonds: Attractive, Religious, Slave, Nature. Occupation: Armorer

Voice: High pitched, excited

Attributes [hide]

Oren Warmwater, Male Halfling Warlock 1
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 1000 cp.


Social Check DCs


Aelar Cithreth, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has a dull look in his amber eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to fit into much smaller and tighter spaces than normal.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a mechanic, and taught him how to fix just about anything. He inherited the family business which he has now maintained for 11 years.

Motivation: He'd like to take his coworkers down a peg; and to be a masseuse again

Ideals: Athletic, Gifted, Persistence. Flaws: Antagonistic. Bonds: Job. Occupation: Carter

Voice: Hard of hearing, loud

Attributes [hide]

Aelar Cithreth, Male Elf Paladin 2
Medium (4'9") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 7 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 6 (-2)16 (+3) 16 (+3)13 (+1)
Skills Animal Handling +5, Arcana +5
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Sylvan, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Hamil Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his club ready. His head has been shaved. His brown eyes are passionate and lively.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is afraid of women and trembles around them

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Hamil and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Disciplined. Flaws: Ugly, Shy, Antagonistic. Occupation: Locksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Hamil Jamjar, Male Halfling Barbarian 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)14 (+2) 9 (-1)12 (+1)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gnarsh Darby, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his hair in dreadlocks. He is baby faced.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gnarsh took refuge in the old dungeon and found the beat up whip and armor he uses now. He inherited the family business which he has now maintained for 5 years.

Motivation: He is unsatisfied with his job; and a need for knowledge about a nearby landmark

Ideals: Optimist. Bonds: Criminal record, Nature, Job, Adventurer. Occupation: Doctor

Voice: Spits and sputters

Attributes [hide]

Gnarsh Darby, Male Half-Orc Paladin 1
Medium (5'7") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)7 (-2) 11 (+0)9 (-1)
Skills Insight +2, Performance +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Immeral Van Es, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in a clean violet cloak covering his clean studded leather, and he perpetually has his scimitar ready. His auburn hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: He exudes charisma. He is a tour de force of persuasion. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to loving parents in a slum to the south. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Racist. Bonds: Attractive, Poor. Occupation: Mercenary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Immeral Van Es, Male Half-Elf Ranger 5
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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