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Advanced [show]


Broce Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He wears baggy tan pantaloons and a white scarf. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a dagger on it. His silver hair is styled in orderly dreadlocks. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Broce hails from a village terrorized by orcs. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Days after completing his studies, news broke out that his hometown was attacked by orcs. Broce was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Enemies, Criminal record. Occupation: Armorer

Voice: Smooth and feminine

Attributes [hide]

Broce Raulnor, Male Gnome Paladin 2
Small (3'7") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)11 (+0) 13 (+1)18 (+4)
Skills Performance +6, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adran Othronus, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His hair is white and very short. His brown eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His druidic abilities were realized during a raid on his village. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Gifted. Flaws: Disease. Bonds: Family. Occupation: Banker

Voice: Mumbles to self between sentences

Attributes [hide]

Adran Othronus, Male Elf Adept 3
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)15 (+2) 8 (-1)18 (+4)
Skills Sleight of Hand +4, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Orc, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Everburning torch. 1 Holy water. 2 Alchemist’s fire.


Social Check DCs


Wella High-hill, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has wavy brown hair. Her eyes, though not visible through her cowl, are violet.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She is searching for what she claims is her rightful reward.

Motivation: She doesn't get along with people that don't share her tastes; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Impeccable. Flaws: Shy. Bonds: Family, Rich, Adventurer. Occupation: Architect

Voice: Jittery and nervous

Attributes [hide]

Wella High-hill, Female Halfling Expert 1
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. Moss agate (15 gp).


Social Check DCs


Anselm Kendall, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is typically in his Assassin uniform. He keeps his long red hair kept up in a rat tail. His amber unseeing eyes seem to look past you.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Assassin for hire.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Joker, Logical. Flaws: Disease. Bonds: Job. Occupation: Assassin

Voice: Sounds elderly

Attributes [hide]

Anselm Kendall, Male Human Aristocrat 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Great Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She keeps her long black fur kept up in a rat tail. Her eyes are a pleasant hazel.

Personality: Cocky and sure of herself, she believes she is the best Adventurer born in the past three hundred years. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was raised in a white middle class family as the only child. Her father took her hunting and taught her how to get in the mind of other creatures. She became a Adventurer soon after.

Motivation: To be a Jeweler again; and she'd like to take her coworkers down a peg

Flaws: Ugly, Impulsive, Mundane. Bonds: Job, Nature. Occupation: Adventurer

Voice: Strong lisp

Attributes [hide]

Great Candle, Female Tabaxi Aristocrat 5
Medium (6'0") Tabaxi, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)16 (+3) 15 (+2)14 (+2)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Draconic, Giant, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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