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NPC Generator

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Advanced [show]


Ethereal Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he typically wears a sleeveless long coat of deep pastel leather and dull white iron scale mail. His red fur is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Ethereal embodies much of what other species detest in the Tabaxis. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Ethereal hails from a village terrorized by drow. A gifted student he started as a Fletcher, but he got bored and became a Butcher. He became a Butcher soon after.

Motivation: Many drow want him driven away; and further expansion of business

Flaws: Insane, Antagonistic. Bonds: Attractive, Job, Enemies. Occupation: Butcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ethereal Plume, Male Tabaxi Barbarian 2
Medium (5'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Performance +2, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Arnold Stanton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey armored body suit, with a simple brown line shooting up and back down. His hair is cut close to his head. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is irascible and easily irritated. Further he is a bit of a stoner and is frequently out of it.

History: He comes from a rich northern family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: Money/treasure; and he is greedy

Flaws: Antagonistic, Addict. Bonds: Attractive, Rich. Occupation: Barkeep

Voice: Spanish accent

Attributes [hide]

Arnold Stanton, Male Human Paladin 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Abyssal, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Naill Hanali, Male Elf [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he dresses like a well dressed Laborer does. His black hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Naill studied abroad. Like his father and his brother before him, after school he went straight into learning to become a Laborer. He struck the Laborer job and began his own company from there.

Motivation: Balancing his hectic life and new Laborer responsibilities is difficult; and further expansion of business

Ideals: Gifted. Flaws: Depressed. Bonds: Job, Attractive, Poor. Occupation: Laborer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Naill Hanali, Male Elf Monk 1
Medium (5'5") Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 13 (+1)12 (+1) 15 (+2)12 (+1)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 140 gp.


Social Check DCs


Dûgza Tyndall, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His moppish brown hair is in a traditional bowl cut. He wears an eyepatch.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He served in the navy to pay for his family's outstanding loans. Dûgza was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Sage. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has decided he is irredeemable; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Nature, Immigrant, Military. Occupation: Sage

Voice: Old Prospector

Attributes [hide]

Dûgza Tyndall, Male Half-Orc Commoner 1
Medium (5'1") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)12 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Nirgel Fealty, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is typically in his Map Maker uniform. His white hair is matted, messy, and big. His silver eyes are slightly larger than normal.

Personality: Nirgel is depressed about a lot of things. He tends to be a nihilist. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His father raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He now travels the world, in search of power and loot.

Motivation: He loathes his own lifestyle.

Flaws: Ugly, Depressed. Bonds: Job, Adventurer, Nature. Occupation: Map Maker

Voice: Scottish accent

Attributes [hide]

Nirgel Fealty, Male Tiefling Rogue 2
Medium (5'5") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 270 gp.


Social Check DCs

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