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Advanced [show]


Barendd Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a grey costume with the symbols of luck on his torso. His golden hair is drawn into a tight pony tail with a rose scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Eccentric and domineering, Barendd will drive conversation. He is a great chef.

History: He was born in the north, but his parents moved at a very young age to the east. After coming to the age of reason, Barendd took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Extrovert, Gifted, Logical. Bonds: Attractive, Immigrant. Occupation: Barkeep

Voice: Speaks with squeezed throat

Attributes [hide]

Barendd Burrowfound, Male Dwarf Warrior 1
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)9 (-1) 17 (+3)7 (-2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp. Red garnet (150 gp).


Social Check DCs


Yurgunn Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears tight fighting clothing, which leaves very little to the imagination. Beneath her clothing is a huge mess of scar tissue. Her chestnut hair is styled in orderly dreadlocks. She wears crescent spectacles with a black brim.

Personality: Confrontational and typically high on some drug or another. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born in a small desert village. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Yurgunn took refuge in the ruined castle and found the beat up kukri and armor she uses now. She got away from her former life and has fallen to alcoholism.

Motivation: She feels that her past leaves her morally obligated to help; and seeks redemption

Ideals: Fighting. Flaws: Addict. Bonds: Slave, Criminal record, Nature. Occupation: Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Yurgunn Burrowfound, Female Dwarf Bard 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 19 (+4)13 (+1) 16 (+3)12 (+1)
Skills Insight +5, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


Rael Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light yellow in addition to tight pants. His blonde hair is singed and shortened. He has violet eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He would rather hide behind his crafts than deal with other people.

History: He was born blind and as such lacked many opportunities for work. Rael abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Justice, Artistic. Flaws: Ugly, Shy, Disease. Bonds: Adventurer. Occupation: Doctor

Voice: Speaks with lips pursed

Attributes [hide]

Rael Xistsrith, Male Half-Elf Commoner 1
Medium (5'8") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)13 (+1) 17 (+3)13 (+1)
Skills Athletics +1, History +3
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 40 gp.


Social Check DCs


Lance Tatum, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a skull on it. With bright golden hair and a scraggly beard. His hazel eyes dart from person to person.

Personality: Eccentric and domineering, Lance will drive conversation. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in the east, but his parents moved at a very young age to the north. Lance was born on a far eastern island where he grew up under the tutelage of his father, an expert Cook. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and to settle down with his crush

Ideals: Extrovert, Optimist. Bonds: In love, Immigrant. Occupation: Cook

Voice: Creaky witch voice

Attributes [hide]

Lance Tatum, Male Human Warrior 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)12 (+1) 11 (+0)10 (+0)
Skills History +3, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 140 gp. Obsidian (15 gp).


Social Check DCs


Griselda Devore, Female Half-Elf [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She has a slight overbite and is overall scrawny. Her long brown hair reaches down to her waist. She wears crescent spectacles with a black brim.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was raised in a white middle class family as the only child. Through the years after Griselda was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Griselda's father didn't care for her much, and the feeling was mutual. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Wants to open a new tavern; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Flaws: Mundane, Antagonistic. Bonds: Job, Family, Enemies. Occupation: Spice Merchant

Voice: Aggressive tone

Attributes [hide]

Griselda Devore, Female Half-Elf Warrior 2
Medium (5'1") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)10 (+0) 14 (+2)18 (+4)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 240 gp. 1 Masterwork Heavy steel shield.


Social Check DCs

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