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Advanced [show]


Gimurt Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: 4'3" and lanky with angular features, he is an attractive figure. He is typically in his Merchant uniform. His hair is silver and curly. He wears large thick round spectacles.

Personality: He never swears and excessively uses polite adverbs when speaking. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the west to a Merchant, Gimurt learned a great deal about his father's area of expertise. Cursed with vampirism at a very young age, Gimurt has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Disease. Bonds: Job, Attractive, Enemies. Occupation: Merchant

Voice: Scottish accent

Attributes [hide]

Gimurt Helcral, Male Dwarf Expert 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)12 (+1) 11 (+0)8 (-1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Shautha Blakely, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She has a slight overbite and is overall scrawny. Her hair is always cut to a buzz. Her face is scarred and worn.

Personality: Prone to second guessing herself, she comes off as nervous. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her first spouse was a Crown-heir, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Mortician and was forced into it by her family; and her spouse's relatives view her with great suspicion

Flaws: Ugly, Shy, Impulsive. Bonds: Rich, Family. Occupation: Mortician

Voice: American accent

Attributes [hide]

Shautha Blakely, Female Half-Orc Monk 2
Medium (4'7") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)6 (-2) 14 (+2)13 (+1)
Skills Arcana +0, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 130 pp.


Social Check DCs


Oriax Obscure, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man is perpetually draped in fineries, but all of this concealed by his earthly robes. and is in decent physical shape. His purple hair is drawn into a tight pony tail with a skull scrunchie. His fair skin shows little sign of his aristocratic breeding.

Personality: He is happy with his job as a Marshal. He turns his eye from what people do, preferring to live and let live. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was always a brilliant, if unscrupulous mind. His childhood dream was to be a Beggar, but he was a colossal failure. He became a Marshal soon after.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Logical. Flaws: Insane. Bonds: Attractive, Job. Occupation: Marshal

Voice: Can't modulate volume

Attributes [hide]

Oriax Obscure, Male Tiefling Expert 1
Medium (6'9") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)18 (+4) 13 (+1)15 (+2)
Skills Arcana +6, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Sylvan, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp. A pair of silk slippers encrusted with tiny pearls. (100 gp).


Social Check DCs


Thamior Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears violet painted combat armor at almost all times. His brown hair is still thick. His eyes are gray.

Personality: He likes to make people angry or surprised. Flattery will make him almost putty in your hands.

History: The child of northern immigrants he idolized his father. Thamior was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Thamior decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He left for the north, certain he would find work there.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Antagonistic, Selfish. Bonds: Immigrant, Criminal record. Occupation: Mayor

Voice: Mumbles to self between sentences

Attributes [hide]

Thamior Harper, Male Half-Elf Cleric 4
Medium (5'5") Half-Elf, Lawful Evil (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)18 (+4) 15 (+2)18 (+4)
Skills Investigation +6, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Draconic, Undercommon, Dwarven, Ignan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 400 gp.


Social Check DCs


Anselm Alston, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is renowned for his bright grey suits and hats and is in decent physical shape. He is bald on top and has large auburn tufts of hair around his ears. He has a dull look in his violet eyes.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is harsh and unforgiving.

History: He was raised in a mountains tribe. Anselm liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Expand his business; and many illithids want him driven away

Flaws: Ugly, Antagonistic. Bonds: Enemies, Nature, Adventurer, Job. Occupation: Baker

Voice: Hollow voice

Attributes [hide]

Anselm Alston, Male Human Fighter 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)15 (+2) 13 (+1)8 (-1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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