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Advanced [show]


Cask In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is portly but not overly obese. His gray fur has been sun bleached extensively. His yellow eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to make almost anything out of random pieces of junk.

History: He was born into a rich family. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Religious, Job. Occupation: Ploughman

Voice: Smoker's lung

Attributes [hide]

Cask In Woods, Male Tabaxi Fighter 3
Medium (6'10") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)11 (+0) 12 (+1)11 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Eida Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman wears very tight pants and wife beaters, though occasionally she sports a red coat. She has slicked back brown hair. Her eyes are likewise brown.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born in the east to a Locksmith, Eida learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Locksmith work with an outfit from a few towns over. Locksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Emotional, Antagonistic. Bonds: Poor, Mentor, Job. Occupation: Locksmith

Voice: Sore throat, cough

Attributes [hide]

Eida Littlefoot, Female Halfling Fighter 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 10 (+0)12 (+1) 15 (+2)14 (+2)
Skills Investigation +3, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 1000 cp.


Social Check DCs


Valida Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'2" when asserting herself. Her hair is short and auburn. She is very pretty but has cold, dead eyes.

Personality: She dislikes all the random violence that takes place in the south. Energy wise she seems alert and responsive.

History: Valida was born the youngest of three triplets. Through the years after Valida was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Valida's mother didn't care for her much, and the feeling was mutual. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Sailor and was forced into it by her family; and marry her brother to traveling adventurers

Ideals: Pacifist, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Sailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Valida Rumnaheim, Female Dwarf Warlock 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 12 (+1)11 (+0)
Skills Arcana +4, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 320 gp. 1 Chain shirt.


Social Check DCs


Hugh Carlyle, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears bulky grey painted plate armor. His whole body is exceptionally muscular. His white hair is slicked back into a classic pompadour. He has several tiny aquamarine earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born into a rich family. Hugh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Ideals: Optimist. Bonds: Immigrant, Rich, Adventurer, Religious. Occupation: Performer

Voice: German accent

Attributes [hide]

Hugh Carlyle, Male Human Adept 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 8 (-1)18 (+4) 11 (+0)12 (+1)
Skills Arcana +6, Medicine +2
Senses Passive Perception 10
Languages Common, Ignan, Undercommon, Druidic, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 700 sp.


Social Check DCs


Morthos Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears baggy green pantaloons and a white scarf. His purple hair is long and unkept. He has a tattooed face.

Personality: He never swears and excessively uses polite adverbs when speaking. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the south his family was never financially stable. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Since then, he has sought to make the best of life.

Motivation: To pay off his debts.

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Poor, Debt. Occupation: Mortician

Voice: Ums and uhs a lot

Attributes [hide]

Morthos Haunted, Male Tiefling Ranger 1
Medium (5'10") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)16 (+3) 10 (+0)16 (+3)
Skills Deception +5, History +5
Senses Passive Perception 10
Languages Common, Celestial, Gnome, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 2000 cp.


Social Check DCs

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