Ahinar Iranapha, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears her blonde hair up in a very large beehive style do. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She is the product a well kept family trust fund and as such has never really known need. Ahinar abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Find a way to reverse the transformation of her sister; and she desires power and/or immortality
Flaws: Fearful. Bonds: Job, Rich, Adventurer, Family. Occupation: Mercenary
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Lucan Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He wears suspenders and blue workpants. His shirt is grey, and he wears a heavy blue leather apron most of the time. He is portly but not overly obese. His silver hair is cut short. His eyes are likewise amber. His teeth are white and perfect.
Personality: Stoic and calm, he prefers to meditate than take action. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born into a rich family. He was taken as a slave by a traveling circus and forced to perform He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out
Ideals: Disciplined, Philantrophist. Bonds: Attractive, Rich, Slave. Occupation: Shepherd
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 15 (+2) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Druidic, Auran
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 100 gp. Bloodstone (50 gp). 3 Alchemist’s fire. 4 Tanglefoot bags. 4 Tanglefoot bags.
Beast Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He is portly but not overly obese. His yellow fur is heavily combed to the right. His green eyes dart from person to person.
Personality: Beast is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break.
Ideals: Extrovert. Flaws: Ugly, Disease, Insomniac. Bonds: Adventurer. Occupation: Mercenary
Voice: Speaks in third person
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 200 gp. 1 Masterwork Common Melee.
Dagger In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears a pastel shirt with thin white vertical stripes and grey pants, he is not a threatening figure. His orange fur is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has always had a great fascination with Dragonborn culture. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Dagger was born the youngest of three triplets. A gifted student he started as a Slave Trader, but he got bored and became a Mercenary. He has worked as a Mercenary like his father before him.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new mercenary responsibilities is difficult
Flaws: Ugly, Racist, Fearful. Bonds: Family, Job. Occupation: Mercenary
Voice: High pitched and raspy
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: 2 Alchemist’s fire.
Valanthe Othronus, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is typically in her Banker uniform. She has dyed her greying blonde hair a little too much giving a sharp blonde color. She has a tattooed face.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born at the edge of vast desert. A few years later when the north was not economically sound they moved to her current location. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Entrepeneur. Flaws: Terse. Bonds: Job, Nature, Immigrant. Occupation: Banker
Voice: Soothing and warm
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 6000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
