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Advanced [show]


Margery Beitz, Female Half-Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and dresses in yellow turtlenecks beneath a black coat with tan slacks. Her blonde hair is lengthy and is close to two feet long. Her face is scarred and worn.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. A true patriot, Margery would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Athletic, Opinionated. Flaws: Ugly. Bonds: Military, Poor. Occupation: Stableman

Voice: Dark and ominous

Attributes [hide]

Margery Beitz, Female Half-Elf Monk 4
Medium (5'1") Half-Elf, Chaotic Good (CR 4)
Armor Class 13
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)12 (+1) 10 (+0)14 (+2)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Carrie Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear blue clothing when he does not wear armor. His brown hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the west to a Sellsword, Carrie learned a great deal about his father's area of expertise. Cursed with unlife at a very young age, Carrie has worked very hard to control his curse. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Half-Orc compassion; and he is unsatisfied with his job

Flaws: Disease, Racist. Bonds: Attractive, Job, Adventurer. Occupation: Sellsword

Voice: Can't modulate volume

Attributes [hide]

Carrie Iranapha, Male Elf Paladin 2
Medium (5'5") Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)14 (+2) 14 (+2)14 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Zagga Gentry, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears tattered old clothes. Her white hair is thinning but still full. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She acts crazy and hedonistic. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village she learned the ways of the warrior from her mother. Zagga abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has been saving her money to try and buy her sister's freedom.

Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Family, Adventurer. Occupation: Fortune-teller

Voice: Smoker's lung

Attributes [hide]

Zagga Gentry, Female Half-Orc Sorcerer 2
Medium (6'0") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)9 (-1) 9 (-1)12 (+1)
Skills Persuasion +3, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1900 sp.


Social Check DCs


Burto Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear white tank tops with red pants and is in decent physical shape. His auburn hair is lengthy and is close to two feet long. His green eyes are passionate and lively.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, Burto grew up listening to his mother's many stories. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and money/treasure

Ideals: Professionalism. Flaws: Shy. Bonds: Adventurer, Nature, Rich. Occupation: Bookbinder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Burto Greenbottle, Male Halfling Druid 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Elven, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 2000 cp. Golden yellow topaz (300 gp).


Social Check DCs


Smoking Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears professional attire. His gray fur is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He is the product a well kept family trust fund and as such has never really known need. Smoking was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Smoking decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Justice. Bonds: Attractive, Immigrant, Rich, Criminal record. Occupation: Fortune-teller

Voice: Russian accent

Attributes [hide]

Smoking Of Ale, Male Tabaxi Expert 3
Medium (5'8") Tabaxi, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)18 (+4) 12 (+1)14 (+2)
Skills History +6, Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Elven, Dwarven, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs

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