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NPC Generator

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Advanced [show]


Ovina Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: A 3'10" southern woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is cut close to her head. Her brown eyes are slightly larger than normal.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Energy wise she seems alert and responsive.

History: She was born on a small isolated farm. Through the years after Ovina was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Ovina's mother didn't care for her much, and the feeling was mutual. She now spends her time doing works of charity.

Motivation: She's repulsed by the PC; and she is greedy

Ideals: Philantrophist, Professionalism. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Apothecary

Voice: Smooth and feminine

Attributes [hide]

Ovina Glanhig, Female Dwarf Warlock 1
Medium (3'10") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)17 (+3) 14 (+2)8 (-1)
Skills Athletics +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Draconic, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 60 gp. Tourmaline (150 gp).


Social Check DCs


Watson Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears just a red suit. He has brown hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He is irascible and easily irritated. He has all his life been fascinated with music.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Watson was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Watson's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Artistic. Flaws: Antagonistic. Bonds: Slave, Rich. Occupation: Architect

Voice: Jamaican accent

Attributes [hide]

Watson Tallfellow, Male Halfling Fighter 1
Small (3'3") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)11 (+0) 16 (+3)15 (+2)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs


Galinndan Liadon, Male Elf [Permalink]

Personal [hide]

Description: He is typically in his Dyer uniform. His skin is fair and his fingers are delicate and long. His hair is auburn and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He loves telling others what to do and how they should feel about things. Galinndan enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to loving parents in a slum to the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Dyer job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business.

Ideals: Opinionated. Flaws: Hedonist. Bonds: Job, Attractive, Poor. Occupation: Dyer

Voice: Rolls R's

Attributes [hide]

Galinndan Liadon, Male Elf Sorcerer 3
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)12 (+1) 11 (+0)10 (+0)
Skills Investigation +3, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: Just what you see.


Social Check DCs


Three Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears a brown armored body suit, with a simple grey line shooting up and back down, she is not a threatening figure. Her red fur is kept up in a ponytail inside a top hat. She has several tiny emerald earrings on each ear.

Personality: Eccentric and domineering, Three will drive conversation. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born in the south. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is greedy; and money/treasure

Ideals: Extrovert. Bonds: Rich, Criminal record, Immigrant. Occupation: Unemployed

Voice: Scottish accent

Attributes [hide]

Three Wind, Female Tabaxi Cleric 2
Medium (6'4") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)16 (+3) 12 (+1)18 (+4)
Skills Performance +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 380 gp. 1 Masterwork Common Melee.


Social Check DCs


Gimurt Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears grey painted combat armor at almost all times. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has amber eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gimurt hails from a village terrorized by illithids. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and many illithids want him driven away

Ideals: Athletic, Joker, Entrepeneur. Bonds: Enemies. Occupation: Fletcher

Voice: Draws out vowels

Attributes [hide]

Gimurt Frostbeard, Male Dwarf Commoner 1
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 19 (+4)12 (+1) 15 (+2)11 (+0)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +4

Possessions: 100 sp.


Social Check DCs

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