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NPC Generator

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Advanced [show]


Dean Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears just a brown suit. His head has been shaved. His hazel eyes lackadaisically let the world flow into them.

Personality: He is calm most of the time but flees social interaction. He is able to make almost anything out of random pieces of junk.

History: He was born to loving parents in a slum to the west. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He would like to get married and retire; and to prove his worth to the world

Ideals: Gifted. Flaws: Ugly, Shy, PTSD. Bonds: Poor. Occupation: Marshal

Voice: Nasally tone

Attributes [hide]

Dean Eastaughffe, Male Human Commoner 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 16 (+3)13 (+1)
Skills Deception +3, Stealth +2
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 40 gp.


Social Check DCs


Elizabeth Marleigh, Female Human [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior, and carries sais. She has done her best to style her red hair to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She inherited the family business which she has now maintained for 12 years.

Motivation: Sabotage a competitor; and she's looking for her big break

Ideals: Fighting. Bonds: Family, Attractive, Military, Job, Adventurer. Occupation: Interpreter

Voice: Hard of hearing, loud

Attributes [hide]

Elizabeth Marleigh, Female Human Barbarian 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)14 (+2) 9 (-1)14 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 9
Languages Common, Abyssal, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 60 gp. Tourmaline (90 gp).


Social Check DCs


Traubon Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is drawn into a tight pony tail with a dagger scrunchie. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also is a firm believer in the manly ideal.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Traubon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world.

Ideals: Fighting, Athletic. Flaws: Sensitive, Impulsive. Bonds: Poor. Occupation: Glassblower

Voice: Squeaky

Attributes [hide]

Traubon Helcral, Male Dwarf Fighter 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: Blue quartz (9 gp). Black pearl (500 gp). Golden yellow topaz (500 gp). 1 Half-Plate.


Social Check DCs


Adrex Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He is dressed in a clean green cloak covering his clean studded leather. His scarlet crest is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Adrex was born the youngest of three triplets. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to raise his children well.

Ideals: Optimist, Philantrophist, Persistence. Bonds: Attractive, Family. Occupation: Knight

Voice: Italian accent

Attributes [hide]

Adrex Ophinshtalajiir, Male Dragonborn Commoner 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 9 (-1)10 (+0) 12 (+1)14 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 1d4+5, Ranged +4 / 1d4+2, Grapple +5

Possessions: 30 gp.


Social Check DCs


Left-Handed On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'7" and lanky with angular features, he is an attractive figure. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has wavy gray fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Entrepeneur. Flaws: Depressed, Disease. Bonds: Attractive, Military. Occupation: Sage

Voice: Ums and uhs a lot

Attributes [hide]

Left-Handed On the Mountaintop, Male Tabaxi Monk 2
Medium (6'7") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)13 (+1) 10 (+0)15 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4

Possessions: 1 Chain shirt.


Social Check DCs

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