Jelenneth Conway, Female Half-Elf [Permalink]
Personal [hide]
Description: She tends to wear a violet poncho over her likewise colored trousers and shirt. She has a slight overbite and is overall scrawny. Her hair is auburn and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Performer arts, while her father instructed her in etiquette, music and courtly manner. Her homeland was ravaged by war and she spent much of her life rebuilding it. She is untrained/undisciplined, which makes her dangerous.
Motivation: She has money and likes to spend it.
Ideals: Philantrophist. Flaws: Insane, Shy, PTSD. Bonds: Rich. Occupation: Performer
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Druidic, Sylvan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 4000 cp. Chrysoprase (80 gp).
Alice Ryland, Female Human [Permalink]
Personal [hide]
Description: This woman is wearing colorful clothing, dressed as a Ruler. She has a penchant for wearing a ring with an oversized jet on her left hand. Her black hair is singed and shortened. She has several tiny jet earrings on each ear.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She used her abilities to trick people and travel the world for free.
Motivation: She is greedy; and she has decided she is irredeemable
Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record, Religious, Enemies. Occupation: Ruler
Voice: Whispers
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 10 pp.
Tod Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a white suit, black shirt, and yellow tie. He is physically well-built. His white hair and beard is wavy and long. He has a tattooed face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He worked as a nervous Ploughman and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Passionate. Flaws: Forgetful, Antagonistic. Bonds: Job, Adventurer. Occupation: Ploughman
Voice: Old Prospector
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Celestial
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 50 gp.
Pallabar Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a blue coat over a black low-cut shirt, and a top hat upon his head. His auburn hair is cut short. He has a dull look in his blue eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great joy in being the best Guard in town.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an apprentice working in his mother's forge. He has been saving his money to try and buy his sister's freedom.
Motivation: He wants to meet his childhood hero; and further expansion of business
Flaws: Disease. Bonds: Job, Rich, Family, Adventurer. Occupation: Guard
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 310 gp.
Seere Doubt, Female Tiefling [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a black tunic with tan highlights, and long grey pants that bunch up around her shoes. She wears her blue hair up. She is missing an eye and her face is severely sunburned. Her one remaining eye shines black.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She plays an instrument quite well.
History: Sold as a small child to a wizard, Seere was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She dropped out of school before completing her studies. She was always very intelligent and has formed a secret society of specialists.
Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Artistic, Logical. Flaws: Ugly, Secretive. Bonds: Mentor, Adventurer. Occupation: Barrister
Voice: Rolls R's
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 8000 cp.
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Their contribution stands as a beacon of hope for all adventurers!