Three Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his greataxe ready. His fur is cut close to his head. He has several tiny emerald earrings on each ear.
Personality: He is overprotective of those who hire his services. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of a Ploughman, who enjoyed hunting, Three was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. After months of barely getting by, Three managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and money/treasure
Ideals: Fighting, Joker. Bonds: Rich, Guardian, Nature, Criminal record. Occupation: Bather
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10 pp.
Yvonne Hanali, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears suspenders and violet workpants. Her shirt is black, and she wears a heavy violet leather apron most of the time. She has wavy auburn hair. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her
Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Courier
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 18 (+4) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Abyssal, Draconic, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 210 gp.
Dayereth Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'7" and is renowned for his bright tan suits and hats. His golden hair is still thick. His eyes are likewise green.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His father raised him in a mountain cabin. From there he went from mercenary job to mercenary job. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To prove his worth to the world; and a need for knowledge about a nearby landmark
Ideals: Justice. Flaws: Impulsive. Bonds: Adventurer, Nature, Has a crush. Occupation: Butcher
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 110 gp.
Trag Dumph, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is braided into rings. His blue unseeing eyes seem to look past you.
Personality: Always inclined to offer people food he seems plenty friendly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Courier father left him crippled. He used his abilities to travel the world and help people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Philantrophist, Justice. Flaws: Disease. Bonds: Attractive. Occupation: Ploughman
Voice: Soothing and warm
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp. Golden yellow topaz (300 gp). 1 Masterwork Light wooden shield.
Boddynock Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears long strands of sapphire and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his hair in dreadlocks. He wears an eyepatch.
Personality: A skeptical and narcissistic man, Boddynock's first love is himself. His second love is also himself. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He comes from a rich southern family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.
Motivation: He is greedy; and obtaining odd cultural human artifacts is his passion
Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Roofer
Voice: Italian accent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
Possessions: 700 sp. 1 Masterwork Uncommon Weapon.
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