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NPC Generator

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Advanced [show]


Caelynn Hanali, Female Elf [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. Her auburn hair is kept up in a ponytail inside a small hat. Her eyes are hazel.

Personality: A skeptical and narcissistic woman, Caelynn's first love is herself. Her second love is also herself. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born several months after her mother was called into army service. From there she went from mercenary job to mercenary job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants to meet her childhood hero; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Military, Adventurer. Occupation: Tanner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Caelynn Hanali, Female Elf Barbarian 1
Medium (5'1") Elf, Lawful Evil (CR 1)
Armor Class 15
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 9 (-1)13 (+1) 10 (+0)18 (+4)
Skills Athletics +2
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5

Possessions: 1000 cp.


Social Check DCs


Rose Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears baggy white pantaloons and a grey scarf. Her skin is also unnaturally pale. Her hair, while still mostly auburn, has prominent grey streaks. Her eyes are green and she is always smoking a pipe.

Personality: Cocky and sure of herself, she believes she is the best Apothecary born in the past three hundred years. She is skeptical of what others tell her and is slow to trust.

History: She was born in the south. Rose liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She ran away from her former home and has been making her living as a Apothecary for the past few years.

Motivation: Sabotage a competitor; and expand her business

Flaws: Ugly, Shy. Bonds: Job, Immigrant, Nature. Occupation: Apothecary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rose Stoutman, Female Halfling Cleric 1
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)10 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Performance +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 80 gp.


Social Check DCs


Dee Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her deerstalker hat is riddled with cuts and holes. Her eyes are gray.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is a bit of a xeno-phobe, disliking non-Halflings.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Dee took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Ideals: Athletic, Gifted. Flaws: Ugly, Insomniac, Racist. Occupation: Engraver

Voice: Voice breaks

Attributes [hide]

Dee Tallfellow, Female Halfling Monk 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)16 (+3) 11 (+0)13 (+1)
Skills History +5, Intimidation +3
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Terran, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 800 sp.


Social Check DCs


Trynnicus Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is generally well dressed albeit a few years behind the times. He sports a flattop crest cut. His gold unseeing eyes seem to look past you.

Personality: Stoic and calm, he prefers to meditate than take action. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. Trynnicus was born on a far northern island where he grew up under the tutelage of his father, an expert Mortician. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world.

Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Mortician

Voice: Farmer accent

Attributes [hide]

Trynnicus Wivvyrholdalphiax, Male Dragonborn Paladin 2
Medium (6'6") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)13 (+1) 15 (+2)15 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Five Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear ponchos typically of a light pastel in addition to tight pants. His white fur has been sun bleached extensively. His hazel eyes dart from person to person.

Personality: This man loves writing and to teach people writing more than just about anything. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Miner, who enjoyed hunting, Five was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He's since become an addict/alcoholic.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Artistic, Fighting. Flaws: Addict. Bonds: Nature, Job. Occupation: Sculptor

Voice: Spanish accent

Attributes [hide]

Five Grass, Male Tabaxi Warrior 2
Medium (5'1") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 13 (+1)16 (+3)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 330 gp. Brass mug with jade inlays (100 gp). Solid gold idol (600 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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