Shax Compassion, Female Tiefling [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes., but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'7" when asserting herself. She has dark red hair. She has a dull look in her white eyes.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was raised in a white middle class family as the only child. As a young adult she joined a group advocating for an improvement in Tiefling conditions. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Tabaxi compassion; and to prove her worth to the world
Flaws: Emotional, Impulsive, Mundane, Racist. Bonds: Attractive. Occupation: Butcher
Voice: Relaxed voice
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 17 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Goblin
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +2
Possessions: Just what you see.
Great Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her lavender fur is smooth and relatively long. She wears a mask on her face.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born several months after her mother was called into army service. When Great reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She hasn't been sleeping well lately.
Motivation: Her relatives are trying to arrange a marriage; and wants her loneliness to end
Flaws: Insomniac. Bonds: Job, Has a crush, Military, Family. Occupation: Weaver
Voice: Slurs words
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 330 gp.
Moon Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears brown painted combat armor at almost all times, and is pretty ugly. His cinnamon fur is braided into rings. He wears large thick round spectacles.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Barkeep like his mother before him.
Motivation: He is unsatisfied with his job.
Ideals: Entrepeneur. Flaws: Ugly, Selfish. Bonds: Job. Occupation: Barkeep
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 5000 cp.
Gerald Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He dresses in violet turtlenecks beneath a pastel coat with green slacks. He has a hunchback. He keeps his black hair in a flapper bob. His green unseeing eyes seem to look past you.
Personality: Gerald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses divination through singing.
History: He was born in the north, but his parents moved at a very young age to the east. After coming to the age of reason, Gerald took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the north, certain he would find work there.
Motivation: Marry his brother to traveling adventurers; and wants a kiss
Ideals: Extrovert, Gifted. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Barrister
Voice: Speaks in third person
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 sp.
Susannah Fidget, Female Human [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears grey leather gloves, a grey jacket, and tight pants. Her brown hair is thinning but still full. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She is a Merchant first and foremost. She believes firmly that knowledge should be universal. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was always a brilliant, if unscrupulous mind. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: Expand her business; and to be a crown-heir again
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Job, Rich. Occupation: Merchant
Voice: Low range voice
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 17 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
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