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Advanced [show]


Willow Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: 2'11" and lanky with angular features, she is an attractive figure. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is greying and her face has many wrinkles. Her violet unseeing eyes seem to look past you.

Personality: She is almost excessively polite to everyone, even when angry. She is obsessed with finding treasure.

History: She was born to a criminal king-pin and mafia family She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She used her abilities to trick people and travel the world for free.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Flaws: Disease, Shy. Bonds: Attractive, Adventurer, Criminal record. Occupation: Sellsword

Voice: Spits words with contempt

Attributes [hide]

Willow Sunmeadow, Female Halfling Monk 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 120 gp. Large well-done wool tapestry (200 gp).


Social Check DCs


Mara Teinithra, Female Elf [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She carries with her a set of sickles, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her head has been shaved. She has a dull look in her brown eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Mayor

Voice: Deep voice with rolling R's

Attributes [hide]

Mara Teinithra, Female Elf Rogue 3
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 9 (-1)12 (+1) 15 (+2)12 (+1)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Fragrant In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'5" eastern man, he wears a brown coat over a black low-cut shirt, and a deerstalker hat upon his head. He has dyed his greying brown fur a little too much giving a sharp brown color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Overbrimming with self-confidence, Fragrant isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He works hard and plays hard.

History: He was born the only child of a wealthy merchant. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was granted martial powers by his dying sister.

Motivation: He doesn't get along with people that don't share his tastes; and retire the richest man in the east

Ideals: Impeccable, Entrepeneur, Gifted. Flaws: Hedonist. Bonds: Attractive. Occupation: Gardener

Voice: Old thin voice

Attributes [hide]

Fragrant In Woods, Male Tabaxi Commoner 1
Medium (5'5") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Arcana +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 100 sp.


Social Check DCs


Duergath Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses like a well dressed Fletcher does. He sports a long black beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also has developed a complete distrust of the Butcher profession.

History: He was born the only child of a wealthy merchant. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He has worked as a Fletcher like his father before him.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and half-elven compassion

Ideals: Entrepeneur. Flaws: Cynical, Racist. Bonds: Job. Occupation: Fletcher

Voice: Soft and mumbly

Attributes [hide]

Duergath Brawnanvil, Male Dwarf Paladin 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)9 (-1) 14 (+2)12 (+1)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 380 gp. Golden yellow topaz (300 gp).


Social Check DCs


Fulbar Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his red boots flare out at the collars, and he perpetually has his sickle ready. He sports a long red beard, and similarly colored long hair. This amber eyed westerner is not easily forgotten.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born in the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fulbar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the west.

Ideals: Fighting, Entrepeneur. Bonds: Guardian, Enemies, Immigrant. Occupation: Scribe

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Fulbar Quickstep, Male Halfling Adept 1
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)10 (+0) 15 (+2)17 (+3)
Skills Acrobatics +5, Arcana +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 70 gp.


Social Check DCs

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