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Advanced [show]


Dazzazn Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a black vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his black boots flare out at the collars. His scarlet crest is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is calm most of the time but flees social interaction. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Dazzazn took refuge in the large cave and found the beat up bastard sword and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants revenge against dire rats.

Ideals: Professionalism. Flaws: Insane, Shy. Bonds: Attractive, Nature. Occupation: Shoemaker

Voice: Australian accent

Attributes [hide]

Dazzazn Qyxpahrgh, Male Dragonborn Cleric 2
Medium (6'2") Dragonborn, Lawful Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 100 gp. 1 Magnifying glass.


Social Check DCs


Kipper Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a faded coat and loose pants complete with small hat. His chestnut hair is unkempt and raggedy. He has gleaming, smiling brown eyes.

Personality: He loves telling others what to do and how they should feel about things. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of a Crown-heir, who enjoyed hunting, Kipper was taken on many hunting expeditions. Kipper liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to travel the world and help people.

Motivation: To reunite with his old friends; and to pay off his debts

Ideals: Opinionated, Philantrophist. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Slave Trader

Voice: Dutch accent

Attributes [hide]

Kipper Fabblestabble, Male Gnome Expert 3
Small (3'7") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)9 (-1) 14 (+2)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Kelter Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a white coat over a brown low-cut shirt, and a broad hat upon his head. He keeps his long blonde hair kept up in a rat tail. His violet eyes dart from person to person to random spaces in the air.

Personality: He has a massive crush on the younger sibling of the Bookbinder who has hired him part-time. He is a font of random trivia from the lore and stories he has discovered

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: To share knowledge with the world; and he is compelled to act according to his religious beliefs

Ideals: Logical. Bonds: Has a crush, Religious, Family. Occupation: Bookbinder

Voice: Raspy

Attributes [hide]

Kelter Strongbones, Male Halfling Expert 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)14 (+2) 17 (+3)14 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4

Possessions: 2000 cp. 1 Darkwood Buckler.


Social Check DCs


Nirgel Obscure, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears professional attire. His hair is short and black. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is almost excessively polite to everyone, even when angry. He also hits on women, regardless of circumstances.

History: Nirgel was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his sister recently and the two have been together since.

Motivation: Wants a kiss; and an old rival family wants him found

Flaws: Insomniac, Shy. Bonds: Attractive, Has a crush, Family. Occupation: Roofer

Voice: Speaks with squeezed throat

Attributes [hide]

Nirgel Obscure, Male Tiefling Adept 2
Medium (6'2") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)16 (+3) 14 (+2)17 (+3)
Skills Insight +4, Nature +5
Senses Passive Perception 12
Languages Common, Ignan, Auran, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 gp. Bloodstone (70 gp). Rock crystal (70 gp). Red garnet (60 gp).


Social Check DCs


Dagger In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman prefers to wear pastel clothing when she does not wear armor. Her fur is lavender and curly. She has a dull look in her hazel eyes.

Personality: She dislikes all the random violence that takes place in the north. She does not trust anyone and sleeps with one eye open.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered dancing. She was always very intelligent and has formed a secret society of freemasons.

Motivation: To get a good night's sleep; and she is content

Ideals: Pacifist, Artistic. Flaws: Insomniac, Secretive, Mundane. Occupation: Roofer

Voice: Deep voice with rolling R's

Attributes [hide]

Dagger In the Storm, Female Tabaxi Bard 3
Medium (6'3") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 15 (+2)18 (+4)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 gp.


Social Check DCs

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