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Advanced [show]


Ethereal Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'3", this woman dresses well, typically a more casual-formal manner. She wears a colorful flower in her lavender fur. She wears large thick round spectacles.

Personality: Eccentric and domineering, Ethereal will drive conversation. She misses her home and complains about the freezing weather, even in summer.

History: Ethereal was born in the south. At a young age she loved to build and create. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ethereal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's attracted to the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Extrovert, Persistence, Fighting. Bonds: Attractive, Immigrant. Occupation: Courier

Voice: Gruff and masculine

Attributes [hide]

Ethereal Fang, Female Tabaxi Fighter 4
Medium (6'3") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 16 (+3)11 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Zepar Excellence, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he very much looks the part of a Courier. His hair is cut close to his head. His silver unseeing eyes seem to look past you.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is afraid of women and trembles around them

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Disease, Shy. Bonds: Job, Adventurer. Occupation: Courier

Voice: Sore throat, cough

Attributes [hide]

Zepar Excellence, Male Tiefling Fighter 3
Medium (6'0") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)14 (+2) 16 (+3)14 (+2)
Skills Intimidation +4, Nature +4
Senses Passive Perception 13
Languages Common, Abyssal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 14000 cp. 1 Alchemist’s fire. 3 Antitoxin.


Social Check DCs


Gimurt Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a well pressed and immaculate suit (or dress). His chestnut hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy and tries to find solutions quickly.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Navigator.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Lazy, Mundane. Bonds: Job. Occupation: Navigator

Voice: Posh accent

Attributes [hide]

Gimurt Strakeln, Male Dwarf Adept 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)13 (+1) 13 (+1)10 (+0)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Marigold Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a white collared shirt and yellow skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. Her hair is auburn and very short. She wears crescent spectacles with a black brim.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: The child of southern immigrants she idolized her father. A freak accident while working with her Armorer father left her crippled. She left for the south, certain she would find work there.

Motivation: To reunite with her old friends; and she wants random interesting trinkets and junk, hates to throw anything away

Flaws: Ugly, Shy, Forgetful, Disease. Bonds: Immigrant. Occupation: Sage

Voice: Sighs a lot, exhausted

Attributes [hide]

Marigold Wildheart, Female Halfling Druid 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)16 (+3) 12 (+1)16 (+3)
Skills Deception +5, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Orc, Goblin, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Ahinar Berevan, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing right arm. She has a large violet mantle and cape that has been intricately interwoven into her red robe. Her brown hair is thinning but still full. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a Adventurer first and foremost. She believes firmly that knowledge should be universal. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Ahinar lived on a farm with her father, near the main road leading to a nearby town. Over the years she perfected her riding and shooting skills. She became a Adventurer soon after.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Justice. Bonds: Job, Family, Nature. Occupation: Adventurer

Voice: Uses lots of figures of speech

Attributes [hide]

Ahinar Berevan, Female Half-Elf Commoner 3
Medium (5'7") Half-Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)15 (+2) 14 (+2)8 (-1)
Skills Persuasion +1, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Gnome, Goblin
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs

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