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Advanced [show]


Nyx Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears silk and lounges about seductively. Beneath her clothing is a huge mess of scar tissue. Her black hair is drawn into a tight pony tail with a clover scrunchie. Her face is covered beneath a completely black helmet.

Personality: She has always had a great fascination with Gnomish culture. She is a logical person and will generally grow upset if things defy logic and science.

History: Nyx was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A strong sense of loyalty to Gnomish people; and gnomish compassion

Ideals: Logical. Flaws: Racist. Bonds: Attractive, Slave. Occupation: Animal Trainer

Voice: Pirate accent

Attributes [hide]

Nyx Garrick, Female Gnome Druid 3
Small (3'6") Gnome, Lawful Good (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)10 (+0) 14 (+2)10 (+0)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Sarah Leighton, Female Human [Permalink]

Personal [hide]

Description: Standing 5'7", this woman wears a fancy grey dress. Her long red hair is drawn into a two foot long braid. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a font of random trivia from the lore and stories she has discovered

History: She was raised in a island tribe. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable, Logical. Flaws: Addict. Bonds: Attractive, Nature, Rich. Occupation: Stylist

Voice: Gruff and masculine

Attributes [hide]

Sarah Leighton, Female Human Commoner 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Terran, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Great On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears brown cloth garments or leather armor. He has moderate length yellow fur. His eyes are hazel and beady.

Personality: A deeply religious man he believes everything happens for a reason. He is harsh and unforgiving.

History: From birth he was tutored by a cruel and relentless mentor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor. Occupation: Detective

Voice: Puts emphasis on the wrong words

Attributes [hide]

Great On the Water, Male Tabaxi Aristocrat 1
Medium (5'11") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 16 (+3)11 (+0)
Skills Deception +2, Perception +5
Senses Passive Perception 15
Languages Common, Druidic, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 4000 cp. Rhodochrosite (5 gp). 1 Masterwork Common Melee.


Social Check DCs


Vadania Mystralath, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who likes to wear violet tank tops with brown skirt. Her hair is white, silky, and of moderate length. This green eyed westerner is not easily forgotten.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Vadania was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with her old friends.

Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Bather

Voice: Pirate accent

Attributes [hide]

Vadania Mystralath, Female Half-Elf Warrior 1
Medium (5'5") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Infernal, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dreali Fasharash, Male Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is lengthy. His thin eyebrows rest above his beady violet eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Dreali was born the youngest of three triplets. After coming to the age of reason, Dreali took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Many gnolls want him driven away; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Adventurer, Enemies, Family. Occupation: Mercenary

Voice: Mumbles to self between sentences

Attributes [hide]

Dreali Fasharash, Male Elf Aristocrat 2
Medium (5'2") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Athletics +5, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 800 sp.


Social Check DCs

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