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NPC Generator

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Advanced [show]


Norkruuth Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a black tunic with brown highlights, and long black pants that bunch up around his shoes. He has styled his brass crest well, parting it to the right. His red eyes dart from person to person to random spaces in the air.

Personality: He is fixated on the number 81. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He got into the Sculptor business at a young age. From there he went from mercenary job to mercenary job. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Norkruuth never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To protect his home; and wishes to resurrect an old love

Flaws: Insane. Bonds: Adventurer, Job, In love, Guardian. Occupation: Sculptor

Voice: Prounounces S like Z

Attributes [hide]

Norkruuth Chumbyxirinnish, Male Dragonborn Expert 1
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)13 (+1) 10 (+0)14 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp. Chrysoberyl (160 gp). 1 Masterwork manacles.


Social Check DCs


Ekk Jacobs, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman stands a little under 5'0" and is a bit bulky. She is very muscular particularly in the legs. She wears a white coat over a green low-cut shirt, and a top hat upon her head. Her silver hair is braided into rings. She has a dull look in her amber eyes.

Personality: A deeply religious woman she believes everything happens for a reason. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Brilliant and gifted she never wanted to apply herself. She became a Healer soon after.

Motivation: Money/treasure; and her religion dominates her actions

Ideals: Joker, Gifted. Bonds: Religious, Job, Rich. Occupation: Healer

Voice: High pitched, excited

Attributes [hide]

Ekk Jacobs, Female Half-Orc Cleric 2
Medium (5'0") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)10 (+0) 12 (+1)16 (+3)
Skills Deception +5, History +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: Just what you see.


Social Check DCs


Roge Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: An older man who typically wears red cloth garments or leather armor, he is not a threatening figure. His golden hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady blue eyes.

Personality: He likes to make people angry or surprised. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of western immigrants he idolized his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant, Job. Occupation: Carter

Voice: Relaxed voice

Attributes [hide]

Roge Wildheart, Male Halfling Bard 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)15 (+2) 9 (-1)12 (+1)
Skills Acrobatics +6, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling, Giant, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Donella Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears long strands of ruby and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her head has been shaved. Her eyes are brown.

Personality: She is fixated on the number 92. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She always tries to repair and not replace. It was this mentality that drove her into the Adventurer business.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Adventurer arts, while her father instructed her in etiquette, music and courtly manner. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Adventurer. She now mingles about in high society.

Motivation: She is unsatisfied with her job; and she is greedy

Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Rich, Job. Occupation: Adventurer

Voice: Low range voice

Attributes [hide]

Donella Musgraben, Female Gnome Bard 2
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Athletics +3, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 1 Smokesticks.


Social Check DCs


Grisha Wentworth, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long brown hair reaches down to his waist. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of western immigrants he idolized his father. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Sabotage a competitor; and balancing his hectic life and new slave trader responsibilities is difficult

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Immigrant, Job. Occupation: Slave Trader

Voice: Soft and mumbly

Attributes [hide]

Grisha Wentworth, Male Half-Orc Warrior 1
Medium (5'3") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 9 (-1)11 (+0) 16 (+3)15 (+2)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 1d4+5, Ranged +3 / 1d4+1, Grapple +5

Possessions: 50 gp.


Social Check DCs

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