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NPC Generator

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Advanced [show]


Geva Kendal, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears brown leather gloves, a brown jacket, and tight pants. Her hair is blonde and curly. Her brown eyes lackadaisically let the world flow into them.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is an amazing painter.

History: When she was but 3 years old her parents immigrated from the east. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has set out to sabotage the competition.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Ideals: Gifted, Impeccable. Bonds: Job, Immigrant, Adventurer. Occupation: Barkeep

Voice: Complex vocabulary, royal

Attributes [hide]

Geva Kendal, Female Human Sorcerer 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 8 (-1)15 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 140 gp. Smoky quartz (80 gp). 1 Masterwork Musical instrument.


Social Check DCs


Shane Hastings, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his red hair down. His eyes are a pleasant hazel.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a minor phobia of water and hates getting wet.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Shane was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Shane's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Shane and his spouse have recently divorced.

Motivation: Wants to work out more often; and he feels threatened by others

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Attractive, Military. Occupation: Healer

Voice: Spits words with contempt

Attributes [hide]

Shane Hastings, Male Human Expert 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)10 (+0) 10 (+0)17 (+3)
Skills Arcana +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Pink pearl (110 gp).


Social Check DCs


Theodoric Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a violet shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has green eyes and a violet hat with a brown feather.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Gifted from a young age, Theodoric studied abroad. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Shipwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to work out more often.

Ideals: Athletic, Justice, Gifted. Flaws: Sensitive. Bonds: Criminal record. Occupation: Shipwright

Voice: Complex vocabulary, royal

Attributes [hide]

Theodoric Woods, Male Half-Elf Paladin 2
Medium (5'6") Half-Elf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)13 (+1) 14 (+2)14 (+2)
Skills Perception +4, Stealth +1
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 360 gp. 1 Masterwork Musical instrument.


Social Check DCs


Nicholas Harrington, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a grey coat over a pastel low-cut shirt, and a deerstalker hat upon his head. His moppish chestnut hair is in a traditional bowl cut. He wears an eyepatch.

Personality: Aggressive, abrasive, and angry, Nicholas embodies much of what other species detest in the Humans. He always tries to repair and not replace. It was this mentality that drove him into the Dilettante business.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich, Religious. Occupation: Dilettante

Voice: Forgets to breathe while speaking

Attributes [hide]

Nicholas Harrington, Male Human Wizard 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)14 (+2) 18 (+4)14 (+2)
Skills Insight +6, Nature +4
Senses Passive Perception 14
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 sp.


Social Check DCs


Carrie Horineth, Male Elf [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. He is portly but not overly obese. With bright silver hair and a scraggly beard. His hazel eyes are slightly larger than normal.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a great chef.

History: Gifted from a young age, Carrie studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Gifted. Flaws: Sensitive, PTSD. Bonds: Job, Adventurer. Occupation: Fortune-teller

Voice: Indian accent

Attributes [hide]

Carrie Horineth, Male Elf Warlock 3
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 15000 cp. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs

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