Adrex Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man wears a fancy green suit. His clothes are grease stained in places. He keeps his long green crest kept up in a rat tail. His eyes are red and catlike.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He always tries to repair and not replace. It was this mentality that drove him into the Brewer business.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is compelled to act according to his religious beliefs
Ideals: Persistence. Flaws: Greedy. Bonds: Attractive, Poor, Immigrant, Religious. Occupation: Brewer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Celestial, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. Coral (140 gp).
Krimmon Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'2" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has no hair. He has violet eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Krimmon was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Barber
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 40 gp. Smoky quartz (30 gp).
Greeba Langley, Female Half-Orc [Permalink]
Personal [hide]
Description: This slender woman stands about 5'8". She wears light armors faded through time and improper care. Her black hair is smooth and relatively long. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: Greeba speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She also is a firm believer in the womanly ideal.
History: Greeba was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Her addictions have taken their toll on her wallet, and she has found herself with a great deal of debt owed.
Motivation: To prove her worth to the world; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Interpreter
Voice: Scottish accent
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 20 pp. Chrysoberyl (150 gp). 1 Banded mail.
Adrik Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light brown in addition to tight pants. His skin is fair and his fingers are delicate and long. His red hair is unkempt and raggedy. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is almost excessively polite to everyone, even when angry. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born a particularly ugly child, much to the horror of his parents. Cursed with unlife at a very young age, Adrik has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Half-Elven people; and he uses money and sex appeal to get what he needs
Ideals: Philantrophist. Flaws: Ugly, Shy, Disease. Bonds: Poor. Occupation: Painter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 390 gp. 1 Half-Plate.
Philomena High-hill, Female Halfling [Permalink]
Personal [hide]
Description: Standing 2'10", this woman wears a red vest and prefers black and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has black hair. Her hazel eyes peer out from beneath her feathered red hat.
Personality: A skeptical and narcissistic woman, Philomena's first love is herself. Her second love is also herself. She plays an instrument quite well.
History: She was raised in a forest tribe. Brilliant and gifted she never wanted to apply herself. She has never given up on her dancing dream.
Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Artistic, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Ploughman
Voice: Speaks with back of mouth
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 40 gp. 1 Small steel mirror.
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Their contribution stands as a beacon of hope for all adventurers!
