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Gimurt Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of greatswords on his belt, each one with a topaz on the hilt. He has styled his chestnut hair well, parting it to the right. He has green eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with a lost civilization.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Adventurer, Rich. Occupation: Jeweler

Voice: Speaks with lips pursed

Attributes [hide]

Gimurt Goldfinder, Male Dwarf Commoner 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)12 (+1) 9 (-1)7 (-2)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 340 gp. Tourmaline (80 gp). Amethyst (80 gp).


Social Check DCs


Adran Paxton, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is long and chestnut with streaks of black, and is pulled back with small violet clips. His beard is black, braided, and well cared for. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He receives visions of the future at random moments

History: Adran was born the youngest of three triplets. After coming to the age of reason, Adran took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted from career to career and currently works as a Bounty Hunter.

Motivation: An old rival family wants him found; and he is content

Ideals: Gifted. Flaws: Sensitive, Mundane. Bonds: Attractive, Family, Job. Occupation: Bounty Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Adran Paxton, Male Half-Elf Barbarian 4
Medium (5'2") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 50 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 10 (+0)13 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven, Druidic, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Banded agate (14 gp).


Social Check DCs


Bertram TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, constantly wearing a white suit, brown shirt, and tan tie. He wears a colorful flower in his red hair. His gray eyes peer out from beneath his deerstalker white hat.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Joker, Artistic. Flaws: PTSD. Bonds: Attractive, Religious. Occupation: Adventurer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bertram TellPenny, Male Halfling Sorcerer 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)12 (+1) 16 (+3)9 (-1)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 20 pp.


Social Check DCs


Shamil Welber, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy auburn stubble. She wears rags and sports a simple walking cane. She has a hunchback. She has no hair. She wears a mask on her face.

Personality: This woman loves dancing and to teach people dancing more than just about anything. She is used to getting what she wants. In part because she is a meticulous planner.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Shamil took refuge in the old dungeon and found the beat up monstrous two handed axe and armor she uses now. By chance she met her brother recently and the two have been together since.

Motivation: Her relatives are trying to arrange a marriage; and to unite with her brother

Ideals: Artistic, Professionalism. Flaws: Ugly. Bonds: Poor, Nature, Family. Occupation: Crown-heir

Voice: Hard of hearing, loud

Attributes [hide]

Shamil Welber, Female Gnome Commoner 2
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)15 (+2) 18 (+4)13 (+1)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome, Infernal, Draconic
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 gp. Amber (50 gp). Jet (50 gp). Amethyst (50 gp).


Social Check DCs


Orianna Doubt, Female Tiefling [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her black hair is lengthy and is close to two feet long. Her red eyes lackadaisically let the world flow into them.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She takes great joy in being the best Unemployed in town.

History: She is the product a well kept family trust fund and as such has never really known need. A few years later when the east was not economically sound they moved to her current location. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Further expansion of business; and balancing her hectic life and new unemployed responsibilities is difficult

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Rich, Job, Immigrant. Occupation: Unemployed

Voice: Excited and jittery

Attributes [hide]

Orianna Doubt, Female Tiefling Rogue 2
Medium (4'7") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)12 (+1) 15 (+2)14 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1200 sp.


Social Check DCs

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