Synthrin Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a black vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her black boots flare out at the collars. She wears a feathered hat to hide her balding. Her red eyes are slightly larger than normal.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She is the product a well kept family trust fund and as such has never really known need. She took every job she could get her hands on, but the opportunities for Dragonborns in the north were limited. She now mingles about in high society.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is not mentally stable, and does not behave rationally
Ideals: Disciplined. Flaws: Insane. Bonds: Criminal record, Rich, Immigrant. Occupation: Shepherd
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
Possessions: 70 gp. 1 Chain shirt.
Harbek Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has a slight overbite and is overall scrawny. His black hair is knotted and matted. He has brown eyes and a brown hat with a red feather.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a small toy that he constantly fidgets with.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He found a children's book about a Dwarf Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's also a talented Miner, but doesn't like to broadcast it.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and meet up once more with his childhood friend
Flaws: Antagonistic, Addict. Bonds: Adventurer, Job, Criminal record. Occupation: Sculptor
Voice: Posh accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Druidic, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 380 gp.
Ghaliver Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing left leg. He has a large red mantle and cape that has been intricately interwoven into his green robe. He has no hair. His eyes, though not visible through his cowl, are brown.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He is searching for what he claims is his rightful reward.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Flaws: Ugly. Bonds: Job, Adventurer, Nature. Occupation: Barber
Voice: Creaky witch voice
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Undercommon, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Banded agate (9 gp). 1 Everburning torch.
Tana Daergel, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a tan cloak and cross-gartered white stockings. Her long red hair reaches down to her waist. She has a tattooed face.
Personality: She is happy with her job as a Miller. She turns her eye from what people do, preferring to live and let live. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born several months after her father was called into army service. She moved from fad to fad and when she turned 15 she discovered painting. She now owns her own business.
Motivation: To pay off her debts; and sabotage a competitor
Ideals: Gifted, Artistic. Bonds: Job, Military, Debt. Occupation: Miller
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 600 sp.
Foxilon Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is long and brown with streaks of blonde, and is pulled back with small white clips. His beard is blonde, braided, and well cared for. His face is covered beneath a completely black helmet.
Personality: His tongue was cut out and he uses sign language. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised by priests from a young age. He found a children's book about a Halfling Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.
Motivation: Meet up once more with his childhood friend.
Flaws: Disease. Bonds: Adventurer, Religious, Mentor. Occupation: Brewer
Voice: Irish accent
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
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Their contribution stands as a beacon of hope for all adventurers!