Koeth Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His long brown hair is drawn into a two foot long braid. His face is scarred and worn.
Personality: He is a Adventurer first and foremost. He believes firmly that knowledge should be universal. Koeth enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: When he was but 6 years old his parents immigrated from the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Adventurer.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Job, Immigrant. Occupation: Adventurer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 1 Silk rope.
Tippletoe Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing the road beaten gear of a warrior. Her red hair is well kept. Her eyes are likewise violet.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She never wears the same outfit twice, unless she absolutely has to.
History: She got into the Bather business at a young age. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has drifted from career to career and currently works as a Bather.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a bather and was forced into it by her family
Ideals: Fighting, Justice, Artistic. Bonds: Immigrant, Job, Family. Occupation: Bather
Voice: Russian accent
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Aquan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Zykroff Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears bulky green painted plate armor. She wears her bronze crest up. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She made a point of taking high paying jobs and getting most of it up front. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zykroff fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She feels that her past leaves her morally obligated to help; and she desires power and/or immortality
Ideals: Artistic, Fighting. Flaws: Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Miller
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Giant, Abyssal, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 110 gp. 1 Masterwork Uncommon Weapon.
Moon Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears a weathered and beat up set of banded mail beneath an oversized pastel coat, he is not a threatening figure. He has dyed his greying black fur a little too much giving a sharp black color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.
Motivation: His religion dominates his actions.
Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Religious. Occupation: Laborer
Voice: Relaxed voice
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 18 (+4) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 1 Masterwork Uncommon Weapon.
Anverth Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He prefers to wear tan clothing when he does not wear armor. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.
Personality: He is witty, but his monotone delivery comes off as unnerving He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Barkeep father left him crippled. After a long history of fighting, Anverth and his spouse have recently divorced.
Motivation: He is content; and to reunite with his absent father
Ideals: Joker. Flaws: Ugly, Disease, Antagonistic, Mundane. Bonds: Family. Occupation: Assassin
Voice: Breathy voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 19 (+4) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 130 gp. Coral (120 gp).
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Their contribution stands as a beacon of hope for all adventurers!