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Advanced [show]


Rinn Selevarun, Female Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she sports blue clothing, slightly heavier than average wear. She wears a feathered hat to cover her moderate length golden hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Rinn speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born several months after her mother was called into army service. When Rinn reached her early adolescence her Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Obtaining odd cultural Elven artifacts is her passion; and she's looking for her big break

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Military, Adventurer. Occupation: Shipwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Rinn Selevarun, Female Elf Barbarian 3
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)10 (+0) 12 (+1)12 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 cp. Jade (90 gp). 1 Masterwork Common Melee.


Social Check DCs


Oriel Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears tattered old clothes. She is muscular with a powerful set of arms. Her hair is blonde and curly. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: Stoic and calm, she prefers to meditate than take action. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born to a pair of adventurers, Oriel grew up listening to her father's many stories. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has dedicated herself to building a better village for her children.

Motivation: She has passion for adventuring and risk.

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Slave, Adventurer. Occupation: Gardener

Voice: pre-pubescent

Attributes [hide]

Oriel Ilphelkiir, Female Half-Elf Rogue 1
Medium (5'5") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)15 (+2) 16 (+3)14 (+2)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 30 gp. Chrysoprase (30 gp).


Social Check DCs


Shadow Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her trident with her veritable burlap sack of a shirt. She wears her lavender fur up. She wears round tiny glasses practically rammed into her face.

Personality: She is happy with her job as a Map Maker. She turns her eye from what people do, preferring to live and let live. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Shadow was born on a far northern island where she grew up under the tutelage of her mother, an expert Map Maker. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is unsatisfied with her job; and she wants revenge against goblins

Ideals: Gifted. Bonds: Job, Immigrant, Enemies. Occupation: Map Maker

Voice: French accent

Attributes [hide]

Shadow Shore, Female Tabaxi Fighter 1
Medium (5'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)15 (+2) 14 (+2)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp. 4 Holy water.


Social Check DCs


Lagazi Tenley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears a white coat over a blue low-cut shirt, and a small hat upon her head. Beneath her clothing is a huge mess of scar tissue. She sports chestnut long hair. She has amber eyes and a white hat with a blue feather.

Personality: Eccentric and domineering, Lagazi will drive conversation. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born in the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Lagazi's homeland. Lagazi decided to take the middle way and become a bodyguard. She moves from town to town, unable to find a place to settle.

Motivation: She is currently in port desperately looking for someone to get her out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Extrovert, Joker, Fighting. Bonds: Slave, Immigrant. Occupation: Masseuse

Voice: Soft and melodious

Attributes [hide]

Lagazi Tenley, Female Half-Orc Barbarian 2
Medium (5'3") Half-Orc, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Medicine +3, Stealth +1
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: Smoky quartz (60 gp). Hematite (12 gp). Red-brown spinel (140 gp).


Social Check DCs


Anverth Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'7" and is wearing colorful clothing, dressed as a Servant. His right leg appears badly burned and disfigured. His golden hair and beard is wavy and long. His fierce brown eyes like to dwell on things.

Personality: He dislikes all the random violence that takes place in the north. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Anverth hails from a village terrorized by illithids. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. He has built up a small fortune and can afford his own way.

Motivation: He is unsatisfied with his job; and he seems to be bored by most things

Ideals: Pacifist. Flaws: Mundane. Bonds: Job, Enemies, Rich. Occupation: Servant

Voice: Rolls R's

Attributes [hide]

Anverth Timbers, Male Gnome Fighter 2
Small (3'7") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 17 (+3)17 (+3)
Skills Persuasion +5, Religion +3
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 240 gp.


Social Check DCs

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