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NPC Generator

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Anastrianna Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: This light-skinned female wears a tan cloak and cross-gartered white stockings. She is tall, broad shouldered and powerfully built. Her hair is blonde and curly. She has violet eyes.

Personality: She dislikes all the random violence that takes place in the east. She misses her home and complains about the freezing weather, even in summer.

History: She was born in the east. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She's also a talented Barrister, but doesn't like to broadcast it.

Motivation: A strong sense of loyalty to Human people.

Ideals: Pacifist. Flaws: Racist. Bonds: Immigrant, Job. Occupation: Courier

Voice: Low rumbling, strings words together

Attributes [hide]

Anastrianna Xistsrith, Female Elf Monk 1
Medium (5'3") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)11 (+0) 10 (+0)14 (+2)
Skills Acrobatics +4, History +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Hork Rodney, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a rapier on his belt. He is bristling with hidden weapons, mostly rapiers and daggers. His auburn hair is thinning but still full. His face is scarred and worn.

Personality: This man loves poetry and to teach people poetry more than just about anything. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hork fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Animal Trainer

Voice: Sore throat, cough

Attributes [hide]

Hork Rodney, Male Half-Orc Wizard 2
Medium (6'8") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 11 (+0)8 (-1)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: Just what you see.


Social Check DCs


Zepar Panic, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and violet handkerchief worn on his right side. He carries with him a set of rapiers on his belt, each one with a jet on the hilt. His black hair, when down, is lengthy. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Prone to second guessing himself, he comes off as nervous. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. He's since become an addict/alcoholic.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Fighting, Justice, Gifted. Flaws: Addict, Shy. Bonds: Religious. Occupation: Knight

Voice: Dutch accent

Attributes [hide]

Zepar Panic, Male Tiefling Druid 3
Medium (5'2") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)11 (+0) 10 (+0)15 (+2)
Skills Deception +4, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 10 pp.


Social Check DCs


Quick Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a tight fitting pastel shirt and pants. Beneath her clothing is a huge mess of scar tissue. Her lavender fur is slicked back into a classic pompadour. She is missing an eye and her face is severely sunburned. Her one remaining eye shines yellow.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: When she was but 6 years old her parents immigrated from the south. Through the years after Quick was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Quick's mother didn't care for her much, and the feeling was mutual. She now travels the world, in search of power and loot.

Motivation: She's repulsed by the PC; and a need for knowledge about a nearby landmark

Flaws: Ugly, Antagonistic. Bonds: Slave, Adventurer, Immigrant. Occupation: Ruler

Voice: Soothing and warm

Attributes [hide]

Quick Timber, Female Tabaxi Warrior 2
Medium (5'8") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)16 (+3) 13 (+1)11 (+0)
Skills Persuasion +2, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Infernal, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1400 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Werydd Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is long and red with streaks of blonde, and is pulled back with small grey clips. Her thin eyebrows rest above her beady gray eyes.

Personality: She acts crazy and hedonistic. She has a small toy that she constantly fidgets with.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Server arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk

Flaws: Ugly, Hedonist, Addict. Bonds: Rich, Adventurer. Occupation: Server

Voice: Posh accent

Attributes [hide]

Werydd Frostbeard, Female Dwarf Expert 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)16 (+3) 16 (+3)9 (-1)
Skills Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Giant, Ignan
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 1000 sp.


Social Check DCs

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