Emeny Winterbourne, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a custom-built plate barding that's adorned with brown lining and desert motifs. She wears her hair in dreadlocks. Her thin eyebrows rest above her beady blue eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born in the south to a Courier, Emeny learned a great deal about her mother's area of expertise. From there she went from mercenary job to mercenary job. She has drifted from career to career and currently works as a Courier.
Motivation: Sabotage a competitor.
Ideals: Justice. Flaws: Ugly. Bonds: Family, Job, Adventurer. Occupation: Courier
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Terran, Goblin, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: Just what you see.
Jezebeth Horror, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She has the majority of her body covered in plate. Her white hair is unkempt and raggedy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines white.
Personality: She is calm most of the time but flees social interaction. She is skeptical of what others tell her and is slow to trust.
History: Born in the east her family was never financially stable. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Ruler
Voice: Pirate accent
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Roge Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a small hat to hide his balding. His violet eyes are passionate and lively.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He misses his home and complains about the freezing weather, even in summer.
History: Born in the east his family was never financially stable. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To clean up the streets; and to protect his home
Flaws: Ugly. Bonds: Poor, Guardian, Immigrant, Religious. Occupation: Doctor
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 140 gp.
Clerebold Warwick, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses in grey turtlenecks beneath a white coat with green slacks. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.
Motivation: Wants to work out more often; and to get a good night's sleep
Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Rich, Nature. Occupation: Stableman
Voice: American accent
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Dadalan Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a fancy green suit, and carries warhammers. His long bronze crest is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Dadalan was born in the east. At a young age he loved to build and create. There was a wharf not far from home where he often wandered off to fish. Being a Carpenter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Entrepeneur, Persistence. Bonds: Attractive, Criminal record, Nature. Occupation: Carpenter
Voice: Smoker's lung
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +2
Possessions: 360 gp. 1 Masterwork Common Ranged Weapon.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

