Traki Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he prefers to wear blue clothing when he does not wear armor. His auburn hair is cut short with large spiked bangs in the front. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He ran away from his former home and has been making his living as a Dyer for the past few years.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Entrepeneur. Flaws: Fearful. Bonds: Job, Rich, Adventurer. Occupation: Dyer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 210 gp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Old masterpiece painting (500 gp). 1 Half-Plate.
Thamuz Still, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing a long, black, dusty cloak. His hair is brown and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Eccentric and domineering, Thamuz will drive conversation. He is afraid of women and trembles around them
History: Thamuz was born the youngest of three triplets. He worked as a nervous Marshal and found it very stressful. He inherited the family business which he has now maintained for 13 years.
Motivation: An old rival family wants him found.
Ideals: Athletic, Extrovert. Flaws: Shy. Bonds: Family, Job. Occupation: Marshal
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 400 gp. Silver comb with moonstones (100 gp). 1 Masterwork Common Melee.
Driindar Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman stands a little under 6'5" and is a bit bulky. She is very muscular particularly in the legs. She wears a black costume with the symbols of her god on her torso. Her crest is blue and curly. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is almost excessively polite to everyone, even when angry. A true patriot, Driindar would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Driindar was raised in a hard working conservative environment. She was an athlete and attended two major summer competitions. She never won. She has drifted from career to career and currently works as a Mason.
Motivation: Balancing her hectic life and new Mason responsibilities is difficult.
Ideals: Athletic. Flaws: Addict, Shy. Bonds: Military, Job. Occupation: Mason
Voice: Whispers
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. Bloodstone (70 gp). Red spinel (80 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Nella Mori, Female Half-Orc [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a black suit, brown shirt, and tan tie. Her white hair is drawn into a tight pony tail with a rose scrunchie. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Her parents moved while she was still in utero so she is the first generation to be born here. There was a wharf not far from home where she often wandered off to fish. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Marry her brother to traveling adventurers; and a need for knowledge about a nearby landmark
Ideals: Logical. Bonds: Adventurer, Immigrant, Nature, Family. Occupation: Glassblower
Voice: pre-pubescent
Attributes [hide]
Medium (6'3") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 600 sp.
Griselda Leighton, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has slicked back white hair. Her eyes are blue and catlike.
Personality: She speaks before she thinks and is too direct. She is a ruthless business woman, a trait she acquired from her mother.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Due to her spouse's obsession with being a Bounty Hunter they were divorced and she won custody of their daughter. She worked as a Shepherd, and she later adopted a second daughter.
Motivation: She is wracked by social anxiety; and her relatives are trying to arrange a marriage
Ideals: Entrepeneur, Gifted. Flaws: Impulsive, Fearful. Bonds: Family. Occupation: Shepherd
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 17 (+3) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Abyssal, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 50 gp. Eye agate (11 gp).
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Their contribution stands as a beacon of hope for all adventurers!
