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NPC Generator

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Advanced [show]


Nedda Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: She wears baggy white pantaloons and a brown scarf, and she perpetually has her greatsword ready. Her hair is silver, silky, and of moderate length. Her violet eyes lackadaisically let the world flow into them.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She used her abilities to trick people and travel the world for free.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Armorer

Voice: Deep voice with rolling R's

Attributes [hide]

Nedda Fatrabbit, Female Halfling Fighter 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 11 (+0)8 (-1)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3

Possessions: 4000 cp. 1 Banded mail.


Social Check DCs


Tricking Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'8" has a big stupid grin on her face most of the time. She wears a pastel tunic with yellow highlights, and long brown pants that bunch up around her shoes. She has red fur. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: Tricking lived on a farm with her father, near the main road leading to a nearby town. Cursed with a spirit at a very young age, Tricking has worked very hard to control her curse. After a long history of fighting, Tricking and her spouse have recently divorced.

Motivation: Wants to raise her children well.

Ideals: Philantrophist, Artistic. Flaws: Antagonistic, Disease. Bonds: Attractive, Family. Occupation: Carter

Voice: Speaks with back of mouth

Attributes [hide]

Tricking Fang, Female Tabaxi Aristocrat 5
Medium (4'8") Tabaxi, Neutral Good (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)16 (+3) 13 (+1)14 (+2)
Skills Acrobatics +4, Nature +6
Senses Passive Perception 11
Languages Common, Aquan, Gnome, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +6

Possessions: 4000 sp.


Social Check DCs


Bryseis Still, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is dressed in a clean green cloak covering her clean studded leather. Her chestnut hair is long and unkept. Her eyes are white and catlike.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Bryseis was born the youngest of three triplets. She worked as a nervous Glassblower and found it very stressful. She ran away from her former home and has been making her living as a Glassblower for the past few years.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and balancing her hectic life and new glassblower responsibilities is difficult

Ideals: Extrovert. Flaws: Ugly, Greedy. Bonds: Family, Job. Occupation: Glassblower

Voice: growls and snarls, animalistic

Attributes [hide]

Bryseis Still, Female Tiefling Adept 1
Medium (4'7") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)18 (+4) 12 (+1)13 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Auran, Orc, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 10 pp.


Social Check DCs


Shamash Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears rags and sports a simple walking cane. He has styled his rusty crest well, parting it to the left. This gold eyed southerner is not easily forgotten.

Personality: Calm and collected, he is a well trained Barrister. He is harsh and unforgiving.

History: He was raised in a forest tribe. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Sabotage a competitor; and expand his business

Ideals: Athletic. Flaws: Antagonistic. Bonds: Poor, Job, Nature, Religious. Occupation: Barrister

Voice: Spits and sputters

Attributes [hide]

Shamash Mohradyllion, Male Dragonborn Rogue 1
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 6000 cp.


Social Check DCs


William Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. He has a long golden beard with little hanging trinkets. He wears a mask on his face.

Personality: He will rave to anyone who will listen. As long as the job gets done he does not care how it got done.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Athletic, Professionalism. Flaws: Insane, Disease. Occupation: Masseuse

Voice: Hissing voice

Attributes [hide]

William Lindsay, Male Human Commoner 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)14 (+2) 12 (+1)13 (+1)
Skills Perception +3, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Giant, Draconic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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